Are you running the emulator on Mac or PC?
I just downloaded it on Mac and the emulator it self is slow and it seems that it uses Quartz now also I get these error message on launch
Starting emulator for AVD ‘Android4.1’
2012-08-06 12:20:42.500 emulator-arm[25920:f07] Warning once: This application, or a library it uses, is using NSQuickDrawView, which has been deprecated. Apps should cease use of QuickDraw and move to Quartz.
Aug 6 12:20:42 Steven-Robichauds-iMac.local emulator-arm[25920] : The function CGSFlushWindow' is obsolete and will be removed in an upcoming update. Unfortunately, this application, or a library it uses, is using this obsolete function, and is thereby contributing to an overall degradation of system performance. Please use
CGSFlushWindowContentRegion’ instead.
Elmar Krieger wrote:> Dear SDLers,
I’ve 10 years of extensive SDL experience, but my attempt to port my
application to x86 Android (i.e. Android running on Intel’s Medfield
Atom CPU) is currently hitting a wall of memory corruption and other
problems already at the very basic level, so that I can’t even get a
“Hello World” running.Before I go into details: Has anyone of you ever successfully built and
run an SDL 2.0 application in one of Intel’s two currently available
Android Virtual Devices“Intel Atom x86 System Image (Intel Corporation) - API Level 10”
(Android 2.3)or
“Android 4.0.3 API Level 15” (Intel Atom x86)
If yes, which application, and where can it be downloaded?
If I have at least one working example, things will get easier to trace
down.BTW, searching the mailing list archive at
http://lists.libsdl.org/pipermail/sdl-libsdl.org/
does currently not work, I always get 0 hits (e.g. for keyword android)Many thanks for your help,
Elmar
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