What’s the advantage of SDL_BlitSurface ?
It doesn’t really have an advantage over SDL_RenderCopyEx, but I think it
should still work correctly.
Somehow I get the impression that this is going to be an automatic wontfix
because of that.On Mon, Aug 24, 2015 at 3:04 PM, AntTheAlchemist wrote:
What’s the advantage of SDL_BlitSurface ?
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