IDEs [was Re: OpenGL tutorials files for SDL w/ VC++]

Jason Platt wrote:

You can use the VC++ command line tools to compile, etc…
but if your going to do that, you might as well grab the borland 5.5
c++ compiler from http://www.borland.com/bcppbuilder/freecompiler/ it’s
free, complete, but no ide.

Hey, I just installed that. Does it work fine under SDL? I haven’t tried
it yet, I’ve been trying to download the libs for SDL but have not been
able to because it appears devolution.com is down!–
-= aaron p. matthews
-= rivalgames
-= http://www.rivalgames.com

Hi,

I just like to stick to the VC++ IDE because I like the MSDN online
help on C++, OpenGL/GLUT, etc. Besides it provides some nice features
like keyword completion, mouse-over-type-info, "go to definition of…"
and many other things. I just haven’t had the time, yet to set up emacs
to do this stuff, but I heard it is possible…

I even started using Makefiles yesterday, after quick-reading through
some of the GNUinfo and MSDN nmake pages. I managed to write Makefiles,
that work on both Win32 and Linux (had to tackle some system dependencies
and it was quite an effort to set all the VC++ options the IDE sets
automatically when creating a project). Maybe the autoconf/automake
tools can somehow be used to do this on their own. But I still haven’t
learned enough about the Linux tools to know if this would work (esp. for
Win32 compatibility) or wether it would be worth the effort.

And as always time is my biggest problem. I have to learn for my final exams
(“Diplom”) over the next months and I have to many interests…

Boris

Jason Platt wrote:

— rival games wrote:
Don’t know quite yet I haven’t tried SDL yet, I’m really just
interested in the os neutral thread library.

Well I’ll head you off an some problems. The precompiled SDL.lib and
SDLmain.lib files aren’t compatible with Borland C++ 5.5 I just tried it.
The libs have an “invalid OMF” or something. I looked it up on Borland’s
website, they changed the lib/obj format from C++Builder 5. :-/–
-= aaron p. matthews
-= rivalgames
-= http://www.rivalgames.com

— rival games wrote:

Jason Platt wrote:

You can use the VC++ command line tools to compile, etc…
but if your going to do that, you might as well grab the borland
5.5
c++ compiler from http://www.borland.com/bcppbuilder/freecompiler/
it’s
free, complete, but no ide.

Hey, I just installed that. Does it work fine under SDL? I haven’t
tried
it yet, I’ve been trying to download the libs for SDL but have not
been
able to because it appears devolution.com is down!


-= aaron p. matthews
-= rivalgames
-= http://www.rivalgames.com

Don’t know quite yet I haven’t tried SDL yet, I’m really just
interested in the os neutral thread library.=====
Jason Platt.

“In theory: theory and practice are the same.
In practice: they arn’t.”


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