Ios project files

Hey all,
would it be possible to have the iOS project files for SDL_net,
SDL_ttf and SDL_mixer before release?
I could share mine if that could be of help!

Thanks,
Vittorio

Sure, that would be great!On Tue, Jan 3, 2012 at 5:35 PM, Vittorio Giovara <vitto.giova at yahoo.it>wrote:

Hey all,
would it be possible to have the iOS project files for SDL_net,
SDL_ttf and SDL_mixer before release?
I could share mine if that could be of help!

Thanks,
Vittorio


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

In case it helps, here’s the complete source code for SDL_mixer with a Xcode project for iOS (based on the OSX one). I’m sure some of you will be able to improve it, but it works for me:

http://dl.dropbox.com/u/3022394/SDL_mixer_iOS_project_20120104.zip

I’m used it nested inside another project so why you might need to tweak the include paths to make it work for you.
Hope it’s useful.

Vittorio Giovara wrote:> Hey all,

would it be possible to have the iOS project files for SDL_net,
SDL_ttf and SDL_mixer before release?
I could share mine if that could be of help!

Thanks,
Vittorio


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

Here are mine:
http://dl.dropbox.com/u/24468/SDL_image.tar.bz2
http://dl.dropbox.com/u/24468/SDL_mixer.tar.bz2
http://dl.dropbox.com/u/24468/SDL_net.tar.bz2
http://dl.dropbox.com/u/24468/SDL_ttf.tar.bz2

a couple of notes:

  • I keep all my SDL satellites in the same root folder of SDL, so i have
    all libraries at the same level, and can add cross references just with
    "…/". Your setup might vary so includes lines should be handled
    differently;
  • my version of SDL_mixer has macros and includes moved from target to
    project preferences, can support only OGG and uses Tremor as backend;
  • I’ve added my version of SDL_image because the project needs to be
    updated adding webp.c
  • sdl_ttf requires not to compile with no_compat, unless you manually add
    the deprecated flags
  • i use llvm and no thumb, maybe people don’t like this config
  • for uniformity is it possible to call all directories “Xcode-iPhoneOS”?

Best,
VittorioOn Wed, Jan 4, 2012 at 2:47 AM, josebagar <joseba.gar at gmail.com> wrote:

**
In case it helps, here’s the complete source code for SDL_mixer with a
Xcode project for iOS (based on the OSX one). I’m sure some of you will be
able to improve it, but it works for me:

http://dl.dropbox.com/u/3022394/SDL_mixer_iOS_project_20120104.zip

I’m used it nested inside another project so why you might need to tweak
the include paths to make it work for you.
Hope it’s useful.

Vittorio Giovara wrote:

Hey all,
would it be possible to have the iOS project files for SDL_net,
SDL_ttf and SDL_mixer before release?
I could share mine if that could be of help!

Thanks,
Vittorio


SDL mailing list

http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

I added iOS projects for these libraries based on your projects, heavily
modified.

Thanks!On Thu, Jan 5, 2012 at 8:01 PM, Vittorio Giovara <vitto.giova at yahoo.it>wrote:

Here are mine:
http://dl.dropbox.com/u/24468/SDL_image.tar.bz2
http://dl.dropbox.com/u/24468/SDL_mixer.tar.bz2
http://dl.dropbox.com/u/24468/SDL_net.tar.bz2
http://dl.dropbox.com/u/24468/SDL_ttf.tar.bz2

a couple of notes:

  • I keep all my SDL satellites in the same root folder of SDL, so i have
    all libraries at the same level, and can add cross references just with
    "…/". Your setup might vary so includes lines should be handled
    differently;
  • my version of SDL_mixer has macros and includes moved from target to
    project preferences, can support only OGG and uses Tremor as backend;
  • I’ve added my version of SDL_image because the project needs to be
    updated adding webp.c
  • sdl_ttf requires not to compile with no_compat, unless you manually add
    the deprecated flags
  • i use llvm and no thumb, maybe people don’t like this config
  • for uniformity is it possible to call all directories “Xcode-iPhoneOS”?

Best,
Vittorio

On Wed, Jan 4, 2012 at 2:47 AM, josebagar <joseba.gar at gmail.com> wrote:

**
In case it helps, here’s the complete source code for SDL_mixer with a
Xcode project for iOS (based on the OSX one). I’m sure some of you will be
able to improve it, but it works for me:

http://dl.dropbox.com/u/3022394/SDL_mixer_iOS_project_20120104.zip

I’m used it nested inside another project so why you might need to tweak
the include paths to make it work for you.
Hope it’s useful.

Vittorio Giovara wrote:

Hey all,
would it be possible to have the iOS project files for SDL_net,
SDL_ttf and SDL_mixer before release?
I could share mine if that could be of help!

Thanks,
Vittorio


SDL mailing list

http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org