I started learning SDL (and computer graphics in general) a few days ago from Lazy Foo Tutorials.
I had problems in the beginning in choosing the right library, but then I just went with SDL.
Now, as I’m interested in Desktop development in general (and not that much into games), I am probably gonna learn some other graphic libraries, maybe even OpenGL later on.
So, my question is:
Will learning SDL make it easier to later learn other graphic libraries (is it a good place to start) ?
Are all of them similar in the way that all programming languages are similar (so that when you learn one, the others come way easier)?
I hope that I didn’t make it way more confusing than it should have been.