Make sure that in your project’s “device” option is set to iPad and not to “Both” or “iPhone”.
Do you mean the “Targeted Device Family”?
I found that the “Targeted Device Family” was set to “iPhone”. After
the “Targeted Device Family” was set to iPhone/iPad, SDL can create
1024x768 fullscreen window correctly! Thank you so much!On Sun, Mar 11, 2012 at 5:42 AM, josebagar <joseba.gar at gmail.com> wrote:
Make sure that in your project’s “device” option is set to iPad and not to
"Both" or “iPhone”.
SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
Yeah, sorry, I didn’t have Xcode avalable when I replied.
Spark Around wrote:> Do you mean the “Targeted Device Family”?
I found that the “Targeted Device Family” was set to “iPhone”. After
the “Targeted Device Family” was set to iPhone/iPad, SDL can create
1024x768 fullscreen window correctly! Thank you so much!On Sun, Mar 11, 2012 at 5:42 AM, josebagar <@josebagar> wrote:
Make sure that in your project’s “device” option is set to iPad and not to
"Both" or “iPhone”.
SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
Got it. Thanks. :)On 3/11/12, josebagar <joseba.gar at gmail.com> wrote:
Yeah, sorry, I didn’t have Xcode avalable when I replied.
Spark Around wrote:
Do you mean the “Targeted Device Family”?
I found that the “Targeted Device Family” was set to “iPhone”. After
the “Targeted Device Family” was set to iPhone/iPad, SDL can create
1024x768 fullscreen window correctly! Thank you so much!On Sun, Mar 11, 2012 at 5:42 AM, josebagar <joseba.gar at gmail.com> wrote:
Make sure that in your project’s “device” option is set to iPad and not
to
"Both" or “iPhone”.
SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org