Journey to create a game engine with C++ / SDL2. Great, updated resources?

I don’t know if you’re still looking for resources or help, but this website has a good set of tutorials for cutting your teeth and getting started with SDL 2.0…

http://www.willusher.io/pages/sdl2/

I don’t know if you’re into print books, but the first book I got for learning how to program C++ for games was an excellent title by Michael Dawson. Here’s an Amazon link to the book:

https://www.amazon.com/Beginning-Game-Programming-Development/dp/1592002056/ref=sr_1_4?ie=UTF8&qid=1521860082&sr=8-4&keywords=c%2B%2B+game+programming+Michael+dawson

I hope these help!