I have been working in the gaming industry for the past 10 years, mainly as an academic by teaching game production in many countries (just came from India where I gave a Master in Game Production)
But this year, I want to fulfill my dream: create my own video game.
I have a BS in CS and my passion had always been inclined to create my own game engine.
During these years I have been learning and creating small projects with many Many tools and languages, including SFML. But I have decided that I want to work with C++ and SDL, at least to begin with.
I am starting to gather all the information I can about SDL. I found some tutorials on YouTube and LazyFoo's classic tutorials are awesome.
Besides all these, is there any good list of resources that you can offer me related to learn SDL (and C++ too) Like from 0 to hero?
I followed a tutorial on YouTube to create a Tetris game in SDL (https://www.youtube.com/watch?v=htfB7D2ruXw) but honestly I got discourage, besides it was too fast, he didn't teach me anything about the current implementation of the code.
I don't mind at all reading from a book, article or video.
Thanks for your time everyone.