Kobo Deluxe patches and reports wanted!

Hi!

A few weeks ago, one of my hard drives died instantly, taking a few months’
worth of email archive with it. As a result, I suspect that a few bug reports
and patches might have been lost. I’ve scanned the olofsonprojects list
archive, and I’m looking through the SDL archive right now.

If you’ve reported a bug or submitted a patch to Kobo Deluxe (primarily 0.5.0
and 0.5.1), please let me know if it’s not mentioned below!

Here’s what I’ve found so far:------------------------------------------------------------------
* License clarification! Some LGPL headers missing.
Old FSF address in some headers! Copyright and license
(GPL) for sound and graphics needed. Files:
cfgparse.cpp
cfgparse.h
filemap.cpp
filemap.h
graphics/display.c
graphics/display.h
graphics/glSDL.c
graphics/glSDL.h
sound/audiodev.c
sound/audiodev.h
graphics/sofont.cpp
audio/sfifo.*

* OpenEmbedded build recipe from Robert Schuster

* Text issues in various cases, such as when running
  640x480 mode on certain handhelds. Everything else
  still seems to work when this happens. Might be
  related to alpha/colorkey...

* Menu system reacts on mouse clicks!

* SDL_putenv patch by Robert Schuster

* OE/Nokia Builds by Arnim Sauerbier

* sysconf support by Robert Schuster

* Touchscreen menu control patch by Robert Schuster

* Various patches from Robert Schuster
  (Including some of the above...?)

* center_token signedness patch by Damyan Ivanov

* man page hyphen/minus fix by Damyan Ivanov

* "Really Quit?" dialog with a third option to disable
  the dialog.
	* Separate options for exit and window close
	* Future: Automatic quicksave when terminating
	  from within a game.

* pipe2 collision with unistd.h, reported by Damyan Ivanov

Thanks,


//David Olofson - Developer, Artist, Open Source Advocate

.— Games, examples, libraries, scripting, sound, music, graphics —.
| http://olofson.net http://kobodeluxe.com http://audiality.org |
| http://eel.olofson.net http://zeespace.net http://reologica.se |
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