Kotlin for mobile (Android) SDL development example?

Hi all,

I have developed a few small games and demos using SDL and Android,
developing on the linux host and then using Android Studio just to build the apk and upload to the device for testing.

All is good, using the skeletons for java / Android provided by SDL itself and a few tutorials scattered around the internet, including some things like:

Now I would like to port everything from just C to Kotlin, to try out this (new to me) language and see if I can make it work with SDL.

Any tips, suggestions, skeletons you could point me at?