Load.c is under LGPL

Hi,
just wondering : is there any reason why load.c is under LGPL as the rest of the
code? This means that when you want to distribute commercial game running on top
of SDL you must place load.c into separate DLL (unlike winmain.c which is in
public domain) in order to conform to the licencing conditions. So you have your
program, SDL loader DLL and SDL DLL…

Vaclav Slavik

Hi,
just wondering : is there any reason why load.c is under LGPL as the rest of the
code? This means that when you want to distribute commercial game running on top
of SDL you must place load.c into separate DLL (unlike winmain.c which is in
public domain) in order to conform to the licencing conditions. So you have your
program, SDL loader DLL and SDL DLL…

Sorry, load.c should be in the public domain.

I’ll fix that.

-Sam Lantinga				(slouken at devolution.com)

Lead Programmer, Loki Entertainment Software–
“Any sufficiently advanced bug is indistinguishable from a feature”
– Rich Kulawiec

Sam Lantinga wrote:

Sorry, load.c should be in the public domain.

I’ll fix that.

thank you very much.

Vaclav Slavik

Sam Lantinga wrote:

Sorry, load.c should be in the public domain.

I’ll fix that.

thank you very much.

Vaclav Slavik

The latest CVS snapshot has load.c in the public domain.

-Sam Lantinga				(slouken at devolution.com)

Lead Programmer, Loki Entertainment Software–
“Any sufficiently advanced bug is indistinguishable from a feature”
– Rich Kulawiec