MacOS Classic for SDL 1.3?

I’m ready to retire MacOS Classic support for SDL 1.3. Is there anybody
interested in continuing to maintain that platform?

No flames here, a simple aye will suffice. :slight_smile:

-Sam Lantinga, Senior Software Engineer, Blizzard Entertainment

sigh I want Tux Paint for Mac OS Classic since so many schools
are out there, still stuck with that hardware.

It’s been 4 years and I’ve really seen nothing, so I assume it’s just
never gonna happen at this point. :^/

Take that as you will :^P

-bill!On Tue, Jul 25, 2006 at 08:17:17PM -0700, Sam Lantinga wrote:

I’m ready to retire MacOS Classic support for SDL 1.3. Is there anybody
interested in continuing to maintain that platform?

No flames here, a simple aye will suffice. :slight_smile:

Bill Kendrick wrote:

sigh I want Tux Paint for Mac OS Classic since so many schools
are out there, still stuck with that hardware.

It’s been 4 years and I’ve really seen nothing, so I assume it’s just
never gonna happen at this point. :^/

The pain of developing anything for Classic MacOS is not worth it. The
compilers are old and outdated, there is no support from Apple, and the
poor memory management and multitasking means keeping your code portable
is an exercise in futility.

Pete.

Hello !

The pain of developing anything for Classic MacOS is not worth it. The
compilers are old and outdated, there is no support from Apple, and the
poor memory management and multitasking means keeping your code portable
is an exercise in futility.

Another problem. How to install
Mac OS Classic on an actual Mac ?
The only way i know is using MOL.
Another problem i think MOL does not run on
Intels. OS X provides this Classic Environment,
but is it possible there to install Mac OS Classic ?

CU

I think the good question is : does a program made for SDL 1.2 which
work nice with it on which ever plateform always need SDL 1.3 ? I am
not sure of the answer but I think all application will not require
SDL 1.3. I see no benefits of moving an application to SDL 1.3 if it
does not need the features of SDL 1.3 at all.

my two cents :pOn 8/3/06, Torsten Giebl wrote:

Hello !

The pain of developing anything for Classic MacOS is not worth it. The
compilers are old and outdated, there is no support from Apple, and the
poor memory management and multitasking means keeping your code portable
is an exercise in futility.

Another problem. How to install
Mac OS Classic on an actual Mac ?
The only way i know is using MOL.
Another problem i think MOL does not run on
Intels. OS X provides this Classic Environment,
but is it possible there to install Mac OS Classic ?

CU


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl

Hello !

I think the good question is : does a program made for SDL 1.2 which
work nice with it on which ever plateform always need SDL 1.3 ? I am not
sure of the answer but I think all application will not require SDL 1.3. I
see no benefits of moving an application to SDL 1.3 if it does not need
the features of SDL 1.3 at all.

Most oldskool games or emulators need no
MultiWindow Support or such things.

Even if you need Multi Windows in OS Classic
there are always ways to get what you want
without SDL 1.3.

But todays systems the features of SDL 1.3 really rock.

We may see in the future GUI Toolkits changing to SDL 1.3
as there underlying GFX Toolkit. The FLTK people are thinking
about making the system things in kind of device drivers.
And a finished SDL 1.3 could be used to build one.

CU

Intels. OS X provides this Classic Environment,
but is it possible there to install Mac OS Classic ?

No Classic support (either as a boot option or in a virtual machine) on
the Intel Macs. No new hardware, PowerPC or otherwise, has been able to
boot OS 9 since 2003. The company that makes the Classic compiler of
choice, CodeWarrior, isn’t selling it anymore.

I think we should continue to fix OS9 bugs in 1.2, as reported, but drop
it from 1.3.

–ryan.

Heh, it might be easier to rewrite Tux Paint in Apple ][ BASIC and release
it. :wink:

-bill!On Thu, Aug 03, 2006 at 03:49:25PM -0400, Ryan C. Gordon wrote:

I think we should continue to fix OS9 bugs in 1.2, as reported, but drop
it from 1.3.