I’ve been trying to build a 64-bit libSDL for MacOSX 10.5 but with no luck. I’ve tried 1.2.13, 1.2 SVN, and 1.3-SVN, but all starting with different problems. With 1.3-SVN setting --enable-video-cocoa=no gets around some of the compile problems, but not all.
Trying to build 1.2.13, I’ve run into the following problem.
I’ve patched SDL_coreaudio.c to replace kAudioUnitProperty_SetInputCallback with kAudioUnitProperty_SetRenderCallback, based on http://lists.apple.com/archives/coreaudio-api/2004/Jul/msg00168.html and http://trac.adiumx.com/attachment/ticket/5636/coreaudiosucks.diff, and got that to compile cleanly. I’m now stuck on the next coreaudio 64-bit depreciated feature with 10.5.
Seems that the SndChannelPtr data type is also not supported under 64-bit, latest MacOSX 10.5.6 / xcode 3.1. “Sound Input Manager is deprecated as of Mac OS X v10.5, use Core Audio” - Apple. The actual error is as follows…
In file included from ./src/audio/macrom/SDL_romaudio.c:46:
./src/audio/macrom/SDL_romaudio.h:37: error: syntax error before ‘SndChannelPtr’
./src/audio/macrom/SDL_romaudio.h:37: warning: no semicolon at end of struct or union
I’ve spent way too much time with Google trying to find a work around, I seem to be missing something. It must not be a simple function/keyword replacement.
I’m using the following…
CFLAGS="-m64 -Wall -O3 -march=nocona -pipe -DAVAILABLE_MAC_OS_X_VERSION_10_5_AND_LATER"
…everything else is just standard autogen.sh; configure --enable-video-cocoa=no, make.#####
sdl-1.3-SVN-4500 seems to get a bit further (no SDL_coreaudio.c patch needed), but ends up in the same place.
In file included from ./src/audio/macrom/SDL_romaudio.c:51:
./src/audio/macrom/SDL_romaudio.h:35: error: syntax error before ?SndChannelPtr?
./src/audio/macrom/SDL_romaudio.h:35: warning: no semicolon at end of struct or union
Is there anyone out there that’s successfully running a 64-bit LibSDL on MacOSX?
The 32 bit versions compile and work fine.
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