Hello! I have a gamepad that represents dpad as two axes: a0 for left/right and a1 for up/down.
Is there a way to somehow specify that in a mapping? Like:
dpleft:a0-,dpright:a0+,dpup:a1-,dpdown:a1+?
I’m asking because is it easily possible to map buttons to hat axis values, but not for regular ones, it seems.
The values on the gamepads are discrete: for each axis min value is 0, max values is 255, and the only values they can have are 0, 127, 255.