Dear all,
Is there a way in SDL to catch the horizontal scroll wheel/ball events coming
from Apple’s Mighty mouse?
Maarten Engels
Dear all,
Is there a way in SDL to catch the horizontal scroll wheel/ball events coming
from Apple’s Mighty mouse?
Maarten Engels
I would imagine it’s supposed to show up as button events (just as
with normal vertical scrollwheel operation.)On Wed, Dec 24, 2008 at 5:58 AM, Maarten Engels <m.engels at visualproductions.nl> wrote:
Dear all,
Is there a way in SDL to catch the horizontal scroll wheel/ball events
coming from Apple’s Mighty mouse?Maarten Engels
SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
In win32, the way I explored the events of an interface device is capture
and print every event in the main event loop. Hopefully OSX’s event loop is
a little cleaner than Windows’ :)On Wed, Dec 24, 2008 at 10:20 AM, Donny Viszneki <donny.viszneki at gmail.com>wrote:
I would imagine it’s supposed to show up as button events (just as
with normal vertical scrollwheel operation.)On Wed, Dec 24, 2008 at 5:58 AM, Maarten Engels <m.engels at visualproductions.nl> wrote:
Dear all,
Is there a way in SDL to catch the horizontal scroll wheel/ball events
coming from Apple’s Mighty mouse?Maarten Engels
SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
Dear all,
Is there a way in SDL to catch the horizontal scroll wheel/ball events coming
from Apple’s Mighty mouse?
This probably works with SDL 1.3, though I haven’t tried it myself…
http://www.libsdl.org/tmp/SDL-1.3.zip
You’ll need to run svn update if you want to build with Xcode, to get
the updated project.
See ya!
-Sam Lantinga, Lead Software Engineer, Blizzard Entertainment