Mix Music Channels?

Quicky - Is it possible to find out what channels are being played with
Mix_Music? For example, if I wanted to have graphical effects when a channel
is played?

Quicky - Is it possible to find out what channels are being played with
Mix_Music? For example, if I wanted to have graphical effects when a channel
is played?

/* Check the status of a specific channel.
If the specified channel is -1, check all channels.
*/
extern DECLSPEC int SDLCALL Mix_Playing(int channel);
extern DECLSPEC int SDLCALL Mix_PlayingMusic(void);

–ryan.