Hi all out there!
I’ve got a little problem! (what else)… :-;
I’m developing a multithreaded application under linux…
everything’s working fine…, i have multiple threads updating
the screen. allocating memory, …
everything’s nice, i said before…
BUT, when i compile my application under WinNT 4.0,
no weird annomalies occur …
BUT, when i run my application (under WinNT),…
I always get an GPF (General Protection Fault) if my
application is allocating memory (malloc).
This happens in the calls to SDL (e.q. SDL_CreateSurfaceRGB)
and in my own calls. (But only when i am trying to alloc the mem
from within a thread) !!!
YES,… I compiled the whole thing with the multithreaded libs
(VC6.0)
So,… if anyone has any idea …
I would be pleased to hear from you!
Alex
PS: YES,…
if you can’t understand my problem, …
if, my explaination was to poor…
if, you wanna get more details …
if, you are sure that you wanna help me …
PLEASE MAIL ME PRIVATELY OR TO THE LIST…
(maybe someone else has to fight the same problems)
mailto:@Alexander_Pipelka