Music for your games!

Hey, I have been writing music for a long time, and started in the summer to
write music for some games, open source ones like I’ll bet many of your
projects are. Anyways, I’d be glad to make music for anyone’s project, for
free and all. Check out my stuff if you are interested -

http://alokinongaku.com/database.html
http://alokinongaku.com/soundtracks.html
http://www.myspace.com/nikolawhallon

Wow, that’s a pretty impressive collection you’ve got up there. Thanks
for the links.

Quick question though … I’m terrible with legalese. Could you explain
how the license attached to the music (CC attribution 3.0 unported)
you’ve got up there applies to commercial products?

thanks!

  • Holmes

Saturn Almighty wrote:> Hey, I have been writing music for a long time, and started in the

summer to write music for some games, open source ones like I’ll bet
many of your projects are. Anyways, I’d be glad to make music for
anyone’s project, for free and all. Check out my stuff if you are
interested -

http://alokinongaku.com/database.html
http://alokinongaku.com/soundtracks.html
http://www.myspace.com/nikolawhallon


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

You simply have to specify who wrote it and to whom the copyright belongs (can’t claim you wrote it), and distribute a copy of the license or a link to it along with it.

Also, you can’t modify the song to ruin the original artist’s reputation… Common sense stuff.

You can include it into a commercial project as long as you follow those conditions.

@Saturn: Thanks for that :slight_smile:

I think freely available music is a great contribution to indie games :smiley:

Pat> ----- Original Message -----

From: hfutrell@umail.ucsb.edu (Holmes Futrell)
To: A list for developers using the SDL library. (includes SDL-announce)
Sent: Monday, April 6, 2009 2:32:00 PM
Subject: Re: [SDL] music for your games!

Wow, that’s a pretty impressive collection you’ve got up there. Thanks for the links.

Quick question though … I’m terrible with legalese. Could you explain how the license attached to the music (CC attribution 3.0 unported) you’ve got up there applies to commercial products?

thanks!

  • Holmes

Saturn Almighty wrote:

Hey, I have been writing music for a long time, and started in the summer to write music for some games, open source ones like I’ll bet many of your projects are. Anyways, I’d be glad to make music for anyone’s project, for free and all. Check out my stuff if you are interested -

http://alokinongaku.com/database.html
http://alokinongaku.com/soundtracks.html
http://www.myspace.com/nikolawhallon


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

Also, you can’t modify the song to ruin the original artist’s
reputation… Common sense stuff.

This isn’t common sense in the FOSS community :wink:

You can include it into a commercial project as long as you follow those conditions.

I think freely available music is a great contribution to indie games :smiley:

No interest in receiving a cut of for-profit “indie” games?On Mon, Apr 6, 2009 at 3:53 PM, Patryk Bratkowski wrote:


http://codebad.com/

Thanks for the explanation, Pat.

  • Holmes

Patryk Bratkowski wrote:> You simply have to specify who wrote it and to whom the copyright belongs (can’t claim you wrote it), and distribute a copy of the license or a link to it along with it.

Also, you can’t modify the song to ruin the original artist’s reputation… Common sense stuff.

You can include it into a commercial project as long as you follow those conditions.

@Saturn: Thanks for that :slight_smile:

I think freely available music is a great contribution to indie games :smiley:

Pat

----- Original Message ----
From: Holmes Futrell <@Holmes_Futrell>
To: A list for developers using the SDL library. (includes SDL-announce)
Sent: Monday, April 6, 2009 2:32:00 PM
Subject: Re: [SDL] music for your games!

Wow, that’s a pretty impressive collection you’ve got up there. Thanks for the links.

Quick question though … I’m terrible with legalese. Could you explain how the license attached to the music (CC attribution 3.0 unported) you’ve got up there applies to commercial products?

thanks!

  • Holmes

Saturn Almighty wrote:

Hey, I have been writing music for a long time, and started in the summer to write music for some games, open source ones like I’ll bet many of your projects are. Anyways, I’d be glad to make music for anyone’s project, for free and all. Check out my stuff if you are interested -

http://alokinongaku.com/database.html
http://alokinongaku.com/soundtracks.html
http://www.myspace.com/nikolawhallon


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

Hrm yeah. Is that CC license agreeable with, say, Debian?
(i.e., wouldn’t the music not be allowed in a game that’s considered
truly open source?)

That reminds me, I have a fire truck sound effect I need to replace
in Tux Paint. grumble

-bill!On Mon, Apr 06, 2009 at 04:03:21PM -0400, Donny Viszneki wrote:

On Mon, Apr 6, 2009 at 3:53 PM, Patryk Bratkowski wrote:

Also, you can’t modify the song to ruin the original artist’s
reputation… Common sense stuff.

This isn’t common sense in the FOSS community :wink:

Hello! Please have a look at Widelands. It can use some more good music.

IANAL, but if your source code is licensed under the GPL, that does not mean that you can’t use it or distribute it with art licensed under another license.

Look at RedHat. They just charge tons of money for Linux, and prohibit you from distributing their branding, which led to CentOS.

So while some purists may say “not good enough”, I think the licenses aren’t mutually exclusive as long as it is clear that the CC license applies to the music, and whatever other license you choose to use for the code, be it GPL, commercial or other.

Pat> ----- Original Message -----

From: nbs@sonic.net (Bill Kendrick)
To: A list for developers using the SDL library. (includes SDL-announce)
Sent: Monday, April 6, 2009 3:18:21 PM
Subject: Re: [SDL] music for your games!

On Mon, Apr 06, 2009 at 04:03:21PM -0400, Donny Viszneki wrote:

On Mon, Apr 6, 2009 at 3:53 PM, Patryk Bratkowski <@Patryk_Bratkowski> wrote:

Also, you can’t modify the song to ruin the original artist’s
reputation… Common sense stuff.

This isn’t common sense in the FOSS community :wink:

Hrm yeah. Is that CC license agreeable with, say, Debian?
(i.e., wouldn’t the music not be allowed in a game that’s considered
truly open source?)

That reminds me, I have a fire truck sound effect I need to replace
in Tux Paint. grumble

-bill!


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

I can do what I want, as long as I adhere to the art’s license.

My question was: is the license we’re talking about here compatible with
the Debian guidelines. (i.e., if I use some of that music in my games,
does that mean that if it gets added directly to Debian – like many of
my games have been – that the music would need to be removed/replaced?)

-bill!On Mon, Apr 06, 2009 at 01:34:33PM -0700, Patryk Bratkowski wrote:

IANAL, but if your source code is licensed under the GPL, that does not mean that you can’t use it or distribute it with art licensed under another license.

Hmmm… I’m not sure about that. It may not classify, as the source (project) files don’t seem to be available, so while you are allowed to modify the songs, it’s not exactly easy.

If you really need it to adhere, maybe contact the OP and see if he’d be willing to release the source files too.

Or ask somebody who knows more about this, as it is just my understanding of the situation :wink:

Pat> ----- Original Message -----

From: nbs@sonic.net (Bill Kendrick)
To: A list for developers using the SDL library. (includes SDL-announce)
Sent: Monday, April 6, 2009 3:57:29 PM
Subject: Re: [SDL] music for your games!

On Mon, Apr 06, 2009 at 01:34:33PM -0700, Patryk Bratkowski wrote:

IANAL, but if your source code is licensed under the GPL, that does not mean that you can’t use it or distribute it with art licensed under another license.

I can do what I want, as long as I adhere to the art’s license.

My question was: is the license we’re talking about here compatible with
the Debian guidelines. (i.e., if I use some of that music in my games,
does that mean that if it gets added directly to Debian – like many of
my games have been – that the music would need to be removed/replaced?)

-bill!


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

Hmmm… I’m not sure about that. It may not classify, as the source (project) files don’t seem to be available, so while you are allowed to modify the songs, it’s not exactly easy.

I think the Debian folks would want you to be able to mix/mash/edit/etc.
the music, regardless of the ‘source’ files being available.
(Same with artwork.) Source is of course beneficial for that, but not
required. (I can easily take an audio file and muck with it in Audacity,
or an image file and invert its colors in The GIMP.)

If you really need it to adhere, maybe contact the OP and see if he’d be willing to release the source files too.

He’s out here, no? :slight_smile:

Or ask somebody who knows more about this, as it is just my understanding of the situation :wink:

Yeah. I’m in the same boat. Bringing up a topic w/o enough spare time/energy
to actually look into it in any detail. In any case, the freer the better,
for me. :slight_smile:

-bill!On Mon, Apr 06, 2009 at 02:10:42PM -0700, Patryk Bratkowski wrote:

If you need a specific song licensed differently, as long as it isn’t
in a game already, I can technically change the license for you. Also,
if you need access to the project files, that can be arranged as well,
or if you want to alter something, you can just tell me and I’d gladly
do it. Glad you like :)On Mon, Apr 6, 2009 at 5:46 PM, Bill Kendrick wrote:

On Mon, Apr 06, 2009 at 02:10:42PM -0700, Patryk Bratkowski wrote:

Hmmm… I’m not sure about that. It may not classify, as the source (project) files don’t seem to be available, so while you are allowed to modify the songs, it’s not exactly easy.

I think the Debian folks would want you to be able to mix/mash/edit/etc.
the music, regardless of the ‘source’ files being available.
(Same with artwork.) ?Source is of course beneficial for that, but not
required. (I can easily take an audio file and muck with it in Audacity,
or an image file and invert its colors in The GIMP.)

If you really need it to adhere, maybe contact the OP and see if he’d be willing to release the source files too.

He’s out here, no? :slight_smile:

Or ask somebody who knows more about this, as it is just my understanding of the situation :wink:

Yeah. I’m in the same boat. Bringing up a topic w/o enough spare time/energy
to actually look into it in any detail. ?In any case, the freer the better,
for me. :slight_smile:

-bill!


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

(this is my other email)On Mon, Apr 6, 2009 at 7:06 PM, Alokin Nollahwe <@Alokin_Nollahwe> wrote:

If you need a specific song licensed differently, as long as it isn’t
in a game already, I can technically change the license for you. Also,
if you need access to the project files, that can be arranged as well,
or if you want to alter something, you can just tell me and I’d gladly
do it. Glad you like :slight_smile:

On Mon, Apr 6, 2009 at 5:46 PM, Bill Kendrick wrote:

On Mon, Apr 06, 2009 at 02:10:42PM -0700, Patryk Bratkowski wrote:

Hmmm… I’m not sure about that. It may not classify, as the source (project) files don’t seem to be available, so while you are allowed to modify the songs, it’s not exactly easy.

I think the Debian folks would want you to be able to mix/mash/edit/etc.
the music, regardless of the ‘source’ files being available.
(Same with artwork.) ?Source is of course beneficial for that, but not
required. (I can easily take an audio file and muck with it in Audacity,
or an image file and invert its colors in The GIMP.)

If you really need it to adhere, maybe contact the OP and see if he’d be willing to release the source files too.

He’s out here, no? :slight_smile:

Or ask somebody who knows more about this, as it is just my understanding of the situation :wink:

Yeah. I’m in the same boat. Bringing up a topic w/o enough spare time/energy
to actually look into it in any detail. ?In any case, the freer the better,
for me. :slight_smile:

-bill!


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

Also if you would like any music specifically made for your game, I can do
that too.On Mon, Apr 6, 2009 at 7:07 PM, Alokin Nollahwe <alokin.nollahwe at gmail.com>wrote:

(this is my other email)

On Mon, Apr 6, 2009 at 7:06 PM, Alokin Nollahwe <alokin.nollahwe at gmail.com> wrote:

If you need a specific song licensed differently, as long as it isn’t
in a game already, I can technically change the license for you. Also,
if you need access to the project files, that can be arranged as well,
or if you want to alter something, you can just tell me and I’d gladly
do it. Glad you like :slight_smile:

On Mon, Apr 6, 2009 at 5:46 PM, Bill Kendrick wrote:

On Mon, Apr 06, 2009 at 02:10:42PM -0700, Patryk Bratkowski wrote:

Hmmm… I’m not sure about that. It may not classify, as the source
(project) files don’t seem to be available, so while you are allowed to
modify the songs, it’s not exactly easy.

I think the Debian folks would want you to be able to mix/mash/edit/etc.
the music, regardless of the ‘source’ files being available.
(Same with artwork.) Source is of course beneficial for that, but not
required. (I can easily take an audio file and muck with it in Audacity,
or an image file and invert its colors in The GIMP.)

If you really need it to adhere, maybe contact the OP and see if he’d
be willing to release the source files too.

He’s out here, no? :slight_smile:

Or ask somebody who knows more about this, as it is just my
understanding of the situation :wink:

Yeah. I’m in the same boat. Bringing up a topic w/o enough spare
time/energy

to actually look into it in any detail. In any case, the freer the
better,

for me. :slight_smile:

-bill!


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

What do you mean by "as long as it isn’t in a game already?"On Mon, Apr 6, 2009 at 7:06 PM, Alokin Nollahwe <alokin.nollahwe at gmail.com> wrote:

If you need a specific song licensed differently, as long as it isn’t
in a game already, I can technically change the license for you. Also,
if you need access to the project files, that can be arranged as well,
or if you want to alter something, you can just tell me and I’d gladly
do it. Glad you like :slight_smile:


http://codebad.com/

If the song is in a game, then its obliged to abide by that game’s license,
but if it isn’t in a game, (or in use elsewhere), then its not a problem to
"change" the license.On Mon, Apr 6, 2009 at 7:46 PM, Donny Viszneki <donny.viszneki at gmail.com>wrote:

On Mon, Apr 6, 2009 at 7:06 PM, Alokin Nollahwe <alokin.nollahwe at gmail.com> wrote:

If you need a specific song licensed differently, as long as it isn’t
in a game already, I can technically change the license for you. Also,
if you need access to the project files, that can be arranged as well,
or if you want to alter something, you can just tell me and I’d gladly
do it. Glad you like :slight_smile:

What do you mean by “as long as it isn’t in a game already?”


http://codebad.com/


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

Saturn Almighty skrev:

If the song is in a game, then its obliged to abide by that game’s license,
but if it isn’t in a game, (or in use elsewhere), then its not a problem to
"change" the license.

Yes of course you can not take back the song that you have released
under a certain license, but if you have the copyright, you can release
it under another lincense too.

Saturn Almighty skrev:

If the song is in a game, then its obliged to abide by that game’s license,
but if it isn’t in a game, (or in use elsewhere), then its not a problem to
"change" the license.

Yes of course you can not take back the song that you have released
under a certain license, but if you have the copyright, you can release
it under another license too.

I’m not a pro with licensing, I just like writing music, so I’ll do whatever
need be so that whoever wants to can use my music :)On Mon, Apr 6, 2009 at 8:27 PM, Erik wrote:

Saturn Almighty skrev:

If the song is in a game, then its obliged to abide by that game’s
license,
but if it isn’t in a game, (or in use elsewhere), then its not a problem
to
"change" the license.

Yes of course you can not take back the song that you have released
under a certain license, but if you have the copyright, you can release
it under another lincense too.


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

some debian games the binaries are avalable in apt, and to avoid licencing
issues the binary then asks you to press < OK > to download the data files
from a different location