Hi There,
It is good to hear that my game (Oxygene) will be added to the main SDL site.
Some info about my game:
This is my second game written in Delphi/Kylix and SDL 1.2. I used JEDI-SDL (can be downloaded at: http://www.delphi-jedi.org/Jedi:TEAM_SDL_HOME) to develop my game. The base idea of the game came from Boulder Dash (on Commodore 64) and a very old game (Bubbles) by me (on Commodore Plus/4). I forged these two games and its result is Oxygene.
The game was developed on a P200 with 80 Mb ram and Ensoniq AUDIOPCI and S3Trio64V+. So the game doesn’t need a fast machine to run. It uses 640x480xHiColor (15 or 16 bits colordepth depends on your hardware). In the README.TXT you can found more info how to configure sound/video in commandline.
I made the game on Windows 98 with Delphi and JEDI-SDL, later Dominique Louis helped me to port the game to linux/kylix.
I also used SDL_IMAGE and SDL_MIXER to load graphics and create some sound and music to the game. The music was composed by Zolt?n T?th (worrior at freenmail.hu). I used SDLUTILS and LOGGER from the JEDI-SDL package. The graphic is based on my SPRITEENGINE (which can be found in JEDI-SDL package).
You can use BASS (www.un4seen.com) instead of SDL_MIXER on Windows platform if you recompile the game.
For making graphics I used Paint Shop PRO shareware version.
I submitted my game to the SDL Linux Games Competition of Loki Software. There’s no known result yet.
The game and other stuffs for SDL can be downloaded from my homepage (www.extra.hu/kichy1975) in a few weeks. Mails may come to: mikrobi at freemail.hu.
Best regards,
R?bert Kisn?meth
PS: please reply if you have more questions. And sorry for my lack of English knowledge. I created an other game with JEDI-SDL which can be found on my homepage. Are you interested in it?