My project is now on line

My school said I could use the GPL, so here it is:

http://www.wolsi.com/~dwl/code/inquiryr/inquiryr-0.0.1.tar.gz

And so you remember what I’m talking about, here are some shots:

http://www.wolsi.com/~dwl/images/shots.html--
dwl 4t wolsi d0t c0m

Good stuff. That was actually fun.

Good: Fun. Simple. Compiled first try.
Bad: If there was sound, it didn’t work. If there wasn’t… there should
be.
Ugly: Man, explicitly typecast the float->int converts and clean up the
compile. It’s scary.

All in all, a very amusing way to kill some time at 3 in the morning.
Good work.On Sat, 2002-03-02 at 02:34, Daniel W. Lemon wrote:

My school said I could use the GPL, so here it is:

http://www.wolsi.com/~dwl/code/inquiryr/inquiryr-0.0.1.tar.gz

And so you remember what I’m talking about, here are some shots:

http://www.wolsi.com/~dwl/images/shots.html


dwl 4t wolsi d0t c0m


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http://www.libsdl.org/mailman/listinfo/sdl

End of Rant.

Jimmy
JimmysWorld.org
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My school said I could use the GPL, so here it is:

http://www.wolsi.com/~dwl/code/inquiryr/inquiryr-0.0.1.tar.gz

Nice. The main character reminds me little of my favourite shoot’em’up, Blood Money.

I managed to get it running under Win32/mingw after some changes to the Makefile,
and after changing snprintf() to _snprintf(), but the game exits (crashes?) just
after the first wave of enemies. I haven’t been able to pin down why exactly, it
seems to happen regardless of what I do, but not always at the same ‘t’.–
"That which does not kill me, simply postpones the inevitable."
Eddy L O Jansson | http://gazonk.org/~eloj/