I just submitted an android based patch on bugzilla. Hopefully that get
I was looking more into the android lifecycle issues some people were
having and it seems that if you kill an SDL app through the task manager
the last call that I can see is onsurfacedestroyed.
launch your app, press the multi-task key to bring up a list of open
applications, swipe the SDL app away.
The last call for me on my devices is onsurfacedestroyed being called from
the android side. It doesn’t show any calls to nativequit, this along with
the fact that there are static variables in the SDLActivity.java could be
the cause of some of the android related bugs?