Noiser - randomized image creator

Hello, I created a little SDL app Noiser (in 1 hour xD). It can be used to
generate randomized noise images with various parameters. You just run it in
command line/console and input parameters, and app provides you a BMP file.

Parameters:
image size,
coverage of noise,
alpha channel of noise,
greyscale on/off,
background color (r, g, b)
minimum and maximum noise values for each R, G and B channels

On my PC the image is generated in from 0.5 to 2 seconds, even with alpha
blending. This app can be used for fast creation of textures like sky with
stars, grass or marble surface. Supports resolutions from 4 to 1000 pixels,
but that’s just hardcoded numbers and can be easily changed in source.
Why I created this one? Because I couldn’t find it anywhere else :slight_smile: .
My question: Does anyone want me to release it? I know it will make no use
to most of people here…

I would like to see how noise image parameters express something
complex like marble.On Mon, Jun 8, 2009 at 9:59 AM, Hubert Maraszek wrote:

This app can be used for fast creation of textures like sky with
stars, grass or marble surface.


http://codebad.com/

In 3dsmax, I do marble-style patterns with a turbulent noise and
gradient thresholds to isolate the ‘veins’. Maybe he does something
like that? At any rate, I think it’s useful and I’d like to see some
sample output.

Jonny DOn Tue, Jun 9, 2009 at 3:57 AM, Donny Viszneki<donny.viszneki at gmail.com> wrote:

On Mon, Jun 8, 2009 at 9:59 AM, Hubert Maraszek wrote:

This app can be used for fast creation of textures like sky with
stars, grass or marble surface.

I would like to see how noise image parameters express something
complex like marble.


http://codebad.com/


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

The concept sure reminds me of sfxr, a nice and small random sound
generator. Please release (under a free license)!–
Sylvain

On Mon, Jun 08, 2009 at 03:59:00PM +0200, Hubert Maraszek wrote:

Hello, I created a little SDL app Noiser (in 1 hour xD). It can be used to
generate randomized noise images with various parameters. You just run it in
command line/console and input parameters, and app provides you a BMP file.

Parameters:
image size,
coverage of noise,
alpha channel of noise,
greyscale on/off,
background color (r, g, b)
minimum and maximum noise values for each R, G and B channels

On my PC the image is generated in from 0.5 to 2 seconds, even with alpha
blending. This app can be used for fast creation of textures like sky with
stars, grass or marble surface. Supports resolutions from 4 to 1000 pixels,
but that’s just hardcoded numbers and can be easily changed in source.
Why I created this one? Because I couldn’t find it anywhere else :slight_smile: .
My question: Does anyone want me to release it? I know it will make no use
to most of people here…

Bad news - I write from school now and in home I have no internet connection
(something is wrong with provider), so no release for now :confused: sorry.
The app is compiled as a linux binary. Libs - SDL only. I think it will make
no problems to be compiled on any other platform that supports console.

2009/6/10 Sylvain Beucler > The concept sure reminds me of sfxr, a nice and small random sound

generator. Please release (under a free license)!


Sylvain

On Mon, Jun 08, 2009 at 03:59:00PM +0200, Hubert Maraszek wrote:

Hello, I created a little SDL app Noiser (in 1 hour xD). It can be used
to
generate randomized noise images with various parameters. You just run it
in
command line/console and input parameters, and app provides you a BMP
file.

Parameters:
image size,
coverage of noise,
alpha channel of noise,
greyscale on/off,
background color (r, g, b)
minimum and maximum noise values for each R, G and B channels

On my PC the image is generated in from 0.5 to 2 seconds, even with alpha
blending. This app can be used for fast creation of textures like sky
with
stars, grass or marble surface. Supports resolutions from 4 to 1000
pixels,
but that’s just hardcoded numbers and can be easily changed in source.
Why I created this one? Because I couldn’t find it anywhere else :slight_smile: .
My question: Does anyone want me to release it? I know it will make no
use
to most of people here…


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

Connection, so here it is:
http://elementgame.boo.pl/downloads/public/Noiser.tar.gz
Everything is described in readme, “function version” included.
You can do with it what you want unless you’re saying this code is yours,
it’s 2 hours of coding anyway :slight_smile: .

2009/6/10 Hubert Maraszek <@Hubert_Maraszek>> Bad news - I write from school now and in home I have no internet

connection (something is wrong with provider), so no release for now :confused:
sorry.
The app is compiled as a linux binary. Libs - SDL only. I think it will
make no problems to be compiled on any other platform that supports console.

2009/6/10 Sylvain Beucler <beuic at beuc.net >

The concept sure reminds me of sfxr, a nice and small random sound

generator. Please release (under a free license)!


Sylvain

On Mon, Jun 08, 2009 at 03:59:00PM +0200, Hubert Maraszek wrote:

Hello, I created a little SDL app Noiser (in 1 hour xD). It can be used
to
generate randomized noise images with various parameters. You just run
it in
command line/console and input parameters, and app provides you a BMP
file.

Parameters:
image size,
coverage of noise,
alpha channel of noise,
greyscale on/off,
background color (r, g, b)
minimum and maximum noise values for each R, G and B channels

On my PC the image is generated in from 0.5 to 2 seconds, even with
alpha
blending. This app can be used for fast creation of textures like sky
with
stars, grass or marble surface. Supports resolutions from 4 to 1000
pixels,
but that’s just hardcoded numbers and can be easily changed in source.
Why I created this one? Because I couldn’t find it anywhere else :slight_smile: .
My question: Does anyone want me to release it? I know it will make no
use
to most of people here…


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

Sorry for double-posting (double-mailing? double-listing?).

Consider this a development version, I’m going to add plenty of features in
this, like line noise or flood noise, so don’t complain NOW. If I will need
it, it can be a collection of image-rendering programs, because I write a
game what goal is to load no images.
2009/6/11 Hubert Maraszek <@Hubert_Maraszek>> Connection, so here it is:

http://elementgame.boo.pl/downloads/public/Noiser.tar.gz
Everything is described in readme, “function version” included.
You can do with it what you want unless you’re saying this code is yours,
it’s 2 hours of coding anyway :slight_smile: .

2009/6/10 Hubert Maraszek <@Hubert_Maraszek>

Bad news - I write from school now and in home I have no internet
connection (something is wrong with provider), so no release for now :confused:
sorry.
The app is compiled as a linux binary. Libs - SDL only. I think it will
make no problems to be compiled on any other platform that supports console.

2009/6/10 Sylvain Beucler <beuic at beuc.net >

The concept sure reminds me of sfxr, a nice and small random sound

generator. Please release (under a free license)!


Sylvain

On Mon, Jun 08, 2009 at 03:59:00PM +0200, Hubert Maraszek wrote:

Hello, I created a little SDL app Noiser (in 1 hour xD). It can be used
to
generate randomized noise images with various parameters. You just run
it in
command line/console and input parameters, and app provides you a BMP
file.

Parameters:
image size,
coverage of noise,
alpha channel of noise,
greyscale on/off,
background color (r, g, b)
minimum and maximum noise values for each R, G and B channels

On my PC the image is generated in from 0.5 to 2 seconds, even with
alpha
blending. This app can be used for fast creation of textures like sky
with
stars, grass or marble surface. Supports resolutions from 4 to 1000
pixels,
but that’s just hardcoded numbers and can be easily changed in source.
Why I created this one? Because I couldn’t find it anywhere else :slight_smile: .
My question: Does anyone want me to release it? I know it will make no
use
to most of people here…


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

Hi,

Could provide with a few “interesting” values? I tried several set of
values for colors/random/alpha etc. but I got something with little
constrast :confused:

That’s something sfxr provides: several sets of values (laser,
explosion, jump) + a bit of random to make something unique.
(http://www.cyd.liu.se/~tompe573/hp/project_sfxr.html) and it’s pretty
nice to experiment :)–
Sylvain

On Thu, Jun 11, 2009 at 09:42:42AM +0200, Hubert Maraszek wrote:

Sorry for double-posting (double-mailing? double-listing?).

Consider this a development version, I’m going to add plenty of features in
this, like line noise or flood noise, so don’t complain NOW. If I will need
it, it can be a collection of image-rendering programs, because I write a
game what goal is to load no images.
2009/6/11 Hubert Maraszek

Connection, so here it is:
http://elementgame.boo.pl/downloads/public/Noiser.tar.gz
Everything is described in readme, “function version” included.
You can do with it what you want unless you’re saying this code is yours,
it’s 2 hours of coding anyway :slight_smile: .

2009/6/10 Hubert Maraszek

Bad news - I write from school now and in home I have no internet
connection (something is wrong with provider), so no release for now :confused:
sorry.
The app is compiled as a linux binary. Libs - SDL only. I think it will
make no problems to be compiled on any other platform that supports console.

2009/6/10 Sylvain Beucler <beuic at beuc.net <@Sylvain_Beucler>>

The concept sure reminds me of sfxr, a nice and small random sound

generator. Please release (under a free license)!


Sylvain

On Mon, Jun 08, 2009 at 03:59:00PM +0200, Hubert Maraszek wrote:

Hello, I created a little SDL app Noiser (in 1 hour xD). It can be used
to
generate randomized noise images with various parameters. You just run
it in
command line/console and input parameters, and app provides you a BMP
file.

Parameters:
image size,
coverage of noise,
alpha channel of noise,
greyscale on/off,
background color (r, g, b)
minimum and maximum noise values for each R, G and B channels

On my PC the image is generated in from 0.5 to 2 seconds, even with
alpha
blending. This app can be used for fast creation of textures like sky
with
stars, grass or marble surface. Supports resolutions from 4 to 1000
pixels,
but that’s just hardcoded numbers and can be easily changed in source.
Why I created this one? Because I couldn’t find it anywhere else :slight_smile: .
My question: Does anyone want me to release it? I know it will make no
use
to most of people here…


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

Here’s a version of sfxr (SDL version, of course!) that you might find
a little nicer. I should really send the changes upstream soon…

http://code.bluedinosaurs.com/outside/sfxr-1.2J.zip

Jonny D