Offtopic: OpenAL?

  1. Is OpenAL project dead, now ? Homepage is still alive, but ftp.openal.org
    doesn’t work for me, cvs.lokigames.com too (of course).
  2. Is there any (SDL related or not) audio library which support 4 or more
    speakers (for use with emu10k1) ? Are there plans to support more than 2 audio
    channels in SDL?–
    decopter - free SDL/OpenGL simulator under heavy development
    download it from http://decopter.sourceforge.net
  1. Is there any (SDL related or not) audio library which support 4 or more
    speakers (for use with emu10k1) ? Are there plans to support more than 2 audio
    channels in SDL?

dunno about openAL, but probably the best audio lib out there is FMOD
(www.fmod.org), available for win and linux. it’s free for
non-commerical use, but not opensource, though.

eik

fmod is useful if you like bloat.

Don’t even think about using it with GPL’d applications though. The
licenses are not even close to compatible, regardless of what the fmod guy
says.

OpenAL is still being developed by Creative Labs. It’s now being hosted
by icculus.org IIRC.

http://icculus.org/openal/On Wed, Mar 27, 2002 at 06:55:15PM +0100, Eike Umlauf wrote:
  1. Is there any (SDL related or not) audio library which support 4 or more
    speakers (for use with emu10k1) ? Are there plans to support more than 2 audio
    channels in SDL?

dunno about openAL, but probably the best audio lib out there is FMOD
(www.fmod.org), available for win and linux. it’s free for
non-commerical use, but not opensource, though.


Joseph Carter Only l33t on Thursdays

netgod: what do you have in your kernel??? The compiled source for
driving a space shuttle???
time to make a zip drive your floppy drive then. if the kernel
doesn fit on that, the kernel is an AI

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OpenAL is still being developed by Creative Labs. It’s now being hosted
by icculus.org IIRC.

http://icculus.org/openal/

We’re not really hosting OpenAL at icculus.org anymore. I was concerned
that the hosting for it would vanish with Loki, but Creative Labs is
hosting it just fine at opensource.creative.com, and I’d consider them to
be more appropriate maintainers.

The icculus.org openal repository is collecting dust right now, and will
be deleted shortly. Our code changes have been merged into Creative’s
tree.

The rest of the Loki projects (SMPEG, Setup, etc) are being maintained on
icculus.org, though.

–ryan.

At 15:02 3/29/2002 -0800, you wrote:

dunno about openAL, but probably the best audio lib out there is FMOD
(www.fmod.org), available for win and linux. it’s free for
non-commerical use, but not opensource, though.

fmod is useful if you like bloat.

bloat in what way? I thought the (currently) 123 KB was VERY nice. And
that’s a DLL containing everything, if you use a lib it will be smaller
ofcourse.

Don’t even think about using it with GPL’d applications though. The
licenses are not even close to compatible, regardless of what the fmod guy
says.

? If your product is free, you can use it for free. Regardless of what
license your app is.

Regards,
Dimitri>On Wed, Mar 27, 2002 at 06:55:15PM +0100, Eike Umlauf wrote:

“Dimitri” wrote in message
news:mailman.1017452114.25382.sdl at libsdl.org

At 15:02 3/29/2002 -0800, you wrote:

Don’t even think about using it with GPL’d applications though.
The

licenses are not even close to compatible, regardless of what the
fmod guy

says.

? If your product is free, you can use it for free. Regardless of
what
license your app is.

The problem is on the other end: GPL doesn’t play nicely with non-GPL
licenses.> >On Wed, Mar 27, 2002 at 06:55:15PM +0100, Eike Umlauf wrote:


Rainer Deyke | root at rainerdeyke.com | http://rainerdeyke.com

You mean I can’t write application, which uses non-GPL library? Then how it is
possible that SDL work with libX11 ?On Fri, Mar 29, 2002 at 07:28:38PM -0700, Rainer Deyke wrote:

The problem is on the other end: GPL doesn’t play nicely with non-GPL
licenses.


decopter - free SDL/OpenGL simulator under heavy development
download it from http://decopter.sourceforge.net

You mean I can’t write application, which uses non-GPL library? Then how it is
possible that SDL work with libX11 ?

Neither is GPL’d.

–ryan.

My point was, that there are GPL applications which use SDL.
So it is possible to use non-GPL library (libX11) with GPL application.On Fri, Mar 29, 2002 at 10:36:23PM -0500, Ryan C. Gordon wrote:

You mean I can’t write application, which uses non-GPL library? Then how it is
possible that SDL work with libX11 ?

Neither is GPL’d.


decopter - free SDL/OpenGL simulator under heavy development
download it from http://decopter.sourceforge.net

You mean I can’t write application, which uses non-GPL library? Then how it is
possible that SDL work with libX11 ?

Neither is GPL’d.

My point was, that there are GPL applications which use SDL.
So it is possible to use non-GPL library (libX11) with GPL application.

Yes, either a library with a GPL compatible license (for instance
libX11) or in some cases a ‘system library’, with some strict
guidelines.

This allows you to use GPL software under say, windows, however if the
GPL application is bundled with the same stuff as the system library it
is no longer legal.

I would suggest reading the GPL a few times.

Zephaniah E. Hull.
Debian Developer.On Sat, Mar 30, 2002 at 05:39:43AM +0100, Jacek Pop?awski wrote:

On Fri, Mar 29, 2002 at 10:36:23PM -0500, Ryan C. Gordon wrote:


decopter - free SDL/OpenGL simulator under heavy development
download it from http://decopter.sourceforge.net


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl


1024D/E65A7801 Zephaniah E. Hull <@Zephaniah_E_Hull>
92ED 94E4 B1E6 3624 226D 5727 4453 008B E65A 7801
CCs of replies from mailing lists are requested.

}>No. I just point out to troublemakers that I have an English degree,
}>which means that I am allowed to make changes to the English language.
}>(What else could it possibly be for?)
}Wow; in that case, my physics degree is WAY more useful than I
}had thought.
This just proves how useless a computer science degree is: there is hardly
any useful science involved at all. I want my computer black magic degree!
– Victoria Swann, Jonathan Dursi, and D. Joseph Creighton on ASR
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OpenAL is still being developed by Creative Labs. It’s now being hosted
by icculus.org IIRC.

http://icculus.org/openal/

We’re not really hosting OpenAL at icculus.org anymore. I was concerned
that the hosting for it would vanish with Loki, but Creative Labs is
hosting it just fine at opensource.creative.com, and I’d consider them to
be more appropriate maintainers.

I think you need to lay off the crack pipe.

The version hosted at opensource.creative.com is ANCIENT and not updated.
They were updating Loki CVS directly. I suggest you get in contact with
Garin and anyone else that you probably will need to (I also suggest you
contact Chris Parnell who did the 4 speaker-supporting version of OpenAL
for the emu10k1’s) and work out a real hosting arrangement.

The icculus.org openal repository is collecting dust right now, and will
be deleted shortly. Our code changes have been merged into Creative’s
tree.

Is the Creative tree suddenly being actually maintained? Remember that
the emu10k1 project recently stopped using opensource.creative.com because
of many problems like … nobody outside of Creative could access it, at
all. Ahh, gotta love firewall rules.On Fri, Mar 29, 2002 at 06:56:28PM -0500, Ryan C. Gordon wrote:


Joseph Carter I swallowed your goldfish

these stupid head hunters want resumes in ms word format
can you write shit in tex and convert it to word?

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Obviously you have never read the GPL:

  1. You may modify your copy or copies of the Program or any portion
    of it, thus forming a work based on the Program, and copy and
    distribute such modifications or work under the terms of Section 1
    above, provided that you also meet all of these conditions:

[…]

b) You must cause any work that you distribute or publish, that IN
WHOLE OR IN PART contains or is derived from the Program or any
part thereof, TO BE LICENSED AS A WHOLE at no charge to all third
parties under the terms of this License.

(emphasis added)

Does this mean that fmod is under the GPL because you use it in your
program? Cool, where’s the source?On Sat, Mar 30, 2002 at 02:33:24AM +0100, Dimitri wrote:

Don’t even think about using it with GPL’d applications though. The
licenses are not even close to compatible, regardless of what the fmod guy
says.

? If your product is free, you can use it for free. Regardless of what
license your app is.


Joseph Carter Sanity is counterproductive

i understand there are some reasonable limits to free speech in
america, for example I cannot scream Fire into a crowded theatre
… But can i scream fire into a theatre with only 5 or 6 poeple
in it ?

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And then read it a few more. After the tenth time or so, it will actually
start to make sense. Probably. If not, give it a few more readings.
I’ve never heard of it not making perfect sense by the time you hit about
two dozen. By that point, it becomes a matter of comprehension
difficulties. Anything up to that can be explained by the long-winded and
roundabout ways the GPL has of saying … absolutely anything.On Sat, Mar 30, 2002 at 12:15:32AM -0500, Zephaniah E. Hull wrote:

I would suggest reading the GPL a few times.


Joseph Carter You want fries with that?

lilo: well then, you are probably a responsible thinker.
Welcome to a very small club.
Overfiend: welcome me when you join :slight_smile:

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I think you need to lay off the crack pipe.

Excuse me?

The version hosted at opensource.creative.com is ANCIENT and not updated.
They were updating Loki CVS directly. I suggest you get in contact with
Garin and anyone else that you probably will need to (I also suggest you
contact Chris Parnell who did the 4 speaker-supporting version of OpenAL
for the emu10k1’s) and work out a real hosting arrangement.

Creative has just moved AL hosting to their opensource server. This only
happened in the past couple of days.

Is the Creative tree suddenly being actually maintained? Remember that
the emu10k1 project recently stopped using opensource.creative.com because
of many problems like … nobody outside of Creative could access it, at
all. Ahh, gotta love firewall rules.

Joe Valenzuela has write access to the opensource.creative.com CVS, and
he’s outside the Creative firewall. Do a “cvs log linux/src/al_main.h” on
the Creative tree:

revision 1.2
date: 2002/03/18 22:39:37; author: jvalenzuela; state: Exp; lines: +7 -7
Mon Mar 18 23:41:08 PST 2002
- integration of icculus.org changes

–ryan.

Don’t even think about using it with GPL’d applications though. The
licenses are not even close to compatible, regardless of what the fmod
guy

says.

? If your product is free, you can use it for free. Regardless of what
license your app is.

Obviously you have never read the GPL:

  1. You may modify your copy or copies of the Program or any portion
    of it, thus forming a work based on the Program, and copy and
    distribute such modifications or work under the terms of Section 1
    above, provided that you also meet all of these conditions:

[…]

b) You must cause any work that you distribute or publish, that IN
WHOLE OR IN PART contains or is derived from the Program or any
part thereof, TO BE LICENSED AS A WHOLE at no charge to all third
parties under the terms of this License.

(emphasis added)

Does this mean that fmod is under the GPL because you use it in your
program? Cool, where’s the source?

Are you sure you are interpreting that correctly? I can see 2 ways that
could be interpreted. “under the terms of this License” could be meaning
that the fmod must be licensed under the same terms as the GPL, thus
becoming GPL itself as well really. However, it could also mean that fmod
must be licensed at no charge within this work, in order to be complient
"under the terms of this License". I lawyer might know for sure, but it
looks ambiguous to me.

-Jason

----- Original Message -----
From: knghtbrd@bluecherry.net (Joseph Carter)
To:
Sent: Saturday, March 30, 2002 4:58 AM
Subject: Re: [SDL] offtopic: OpenAL ?
On Sat, Mar 30, 2002 at 02:33:24AM +0100, Dimitri wrote:

fmod is useful if you like bloat.

i disagree. the dll is only ~120K, SDLmixer is 260. i don’t think FMOD’s
API is faulty in any way, either.
many features != bloated

Don’t even think about using it with GPL’d applications though. The
licenses are not even close to compatible, regardless of what the fmod guy
says.

well it plainly says it’s free as long as non-commercially used. ok so
the use of mp3 decoding is non-free but you could always stick to ogg
vorbis or something.
i don’t see a catch here but then again i am no expert on license
issues.

eik

Don’t even think about using it with GPL’d applications though. The
licenses are not even close to compatible, regardless of what the fmod guy
says.

i just discovered this thread in the fmod forum:

Q: "I’m planning to write a GPLed soundplayer for linux. Is it allowed
to give the .so libraries with the distribution or do the users have to
download them themselfe?

Thanks a lot…

Thomas"

Conference over the last week) :slight_smile:
The answer is yes you can ship the .so with no problems from us :)"

well if that’s not “written permission” and everything, then what?

one general question about this mailinglist: why do my mails never
arrive in the mailinglist directly but do have to wait for moderator
approval? it ofent is completely useless to reply to threads beacuse the
time my reply arrives (usually 12 hours two 2 days) it will be obsolete
(like my last post regarding fmod, since dimitri stated exactly what i
did :slight_smile:

eikA: "only answering 8 days later … (sorry i was at Game Developers

one general question about this mailinglist: why do my mails never
arrive in the mailinglist directly but do have to wait for moderator
approval? it ofent is completely useless to reply to threads beacuse the
time my reply arrives (usually 12 hours two 2 days) it will be obsolete
(like my last post regarding fmod, since dimitri stated exactly what i
did :slight_smile:

This is because the address subscribed to the mailing list was slightly
different than the address you’ve been sending from (stud3.blah v.s. student.blah)
I’ve corrected it for you.

See ya!
-Sam Lantinga, Software Engineer, Blizzard Entertainment

GPL applications can be used in commercial purposes (just look at all
the Linux distros). Remember, commercial != proprietary.On Fri, 2002-03-29 at 18:32, Eike Umlauf wrote:

Don’t even think about using it with GPL’d applications though. The
licenses are not even close to compatible, regardless of what the fmod guy
says.

well it plainly says it’s free as long as non-commercially used.


Sam “Criswell” Hart <@Sam_Hart> AIM, Yahoo!:
Homepage: < http://www.geekcomix.com/snh/ >
PGP Info: < http://www.geekcomix.com/snh/contact/ >
Tux4Kids: < http://www.tux4kids.org/ >

> one general question about this mailinglist: why do my mails never > arrive in the mailinglist directly but do have to wait for moderator > approval? it ofent is completely useless to reply to threads beacuse the > time my reply arrives (usually 12 hours two 2 days) it will be obsolete > (like my last post regarding fmod, since dimitri stated exactly what i > did :)

Actually, I dont think that the SDL mailing list is moderated. Plus, I
don’t see that sort of delay after my posts (my posts usually take 5-10
minutes to get back to me, but my mails coming through a fetchmail
cronjob, so that sort of delay is expected. Without the fetchmail delay,
I think my posts would come back instanteously)

If I were you, I’d check my connections (not wires, but where you’re
mail’s be delivered, what routes its using, etc.)On Fri, 2002-03-29 at 19:17, Eike Umlauf wrote:


Sam “Criswell” Hart <@Sam_Hart> AIM, Yahoo!:
Homepage: < http://www.geekcomix.com/snh/ >
PGP Info: < http://www.geekcomix.com/snh/contact/ >
Tux4Kids: < http://www.tux4kids.org/ >