OK! There have been a few complaints about my OpenGL documentation, for
which I apologize. What I’ve heard so far is:
– the IMG_Load() code should be changed to use SDL_LoadBMP()
– the screenshot code is upside down.
– the introduction is boring (well, it’s technical documentation, it’s
supposed to be boring)
I’m going to work on fixing those this evening. Anybody else have any
complaints while I’m at it?
Nicholas Vining “While you’re out there struggling
vining at pacificcoast.net with your computer, I’m naked,
icq: 20872003 clueless, and feeling good!”