I never wrote a single line of code using OpenGL and now I am interested
in learn it. Wich is the best book for OpenGL? I’ve seen something about
OpenGL red book on the list. Would someone points one?
TIA
I never wrote a single line of code using OpenGL and now I am interested
in learn it. Wich is the best book for OpenGL? I’ve seen something about
OpenGL red book on the list. Would someone points one?
If you type “OpenGL red book” into google the first lines of the
first result are “OpenGL Programming Guide or ‘The Red Book’”.
If you then type “OpenGL Programming Guide” into Amazon the first result
is the OpenGL red book, i.e.:
There is also the blue book, which is the reference guide.
I never wrote a single line of code using OpenGL and now I am
interested in learn it. Wich is the best book for OpenGL? I’ve seen
something about OpenGL red book on the list. Would someone points one?
TIA
From: jinacio3@yahoo.com.br (J Inacio)
To: "A list for developers using the SDL library. (includesSDL-announce)"
Sent: Sunday, July 25, 2004 11:39 AM
Subject: [SDL] OpenGL newbie
Hi there.
I never wrote a single line of code using OpenGL and now I am interested
in learn it. Wich is the best book for OpenGL? I’ve seen something about
OpenGL red book on the list. Would someone points one?
TIA
see you,Em Mon, 26 Jul 2004 00:29:39 +0100, James Gregory escreveu:
On Sun, 25 Jul 2004 15:39:16 -0300, j inacio wrote:
Hi there.
I never wrote a single line of code using OpenGL and now I am
interested
in learn it. Wich is the best book for OpenGL? I’ve seen something about
OpenGL red book on the list. Would someone points one?
If you type “OpenGL red book” into google the first lines of the
first result are “OpenGL Programming Guide or ‘The Red Book’”.
If you then type “OpenGL Programming Guide” into Amazon the first result
is the OpenGL red book, i.e.:
I never wrote a single line of code using OpenGL and now I am interested
in learn it. Wich is the best book for OpenGL? I’ve seen something about
OpenGL red book on the list. Would someone points one?
All of the above are the best things I can think of to learn OpenGL.
On a similar note, if you are interested in learning the concepts
behind 3D Graphics, Real Time Rendering, 2nd Ed. is very good!On Mon, 26 Jul 2004 16:36:09 +0300, <- Chameleon -> <cham_gss at hotmail.com> wrote:
I never wrote a single line of code using OpenGL and now I am interested
in learn it. Wich is the best book for OpenGL? I’ve seen something about
OpenGL red book on the list. Would someone points one?
I never wrote a single line of code using OpenGL and now I
am interested
in learn it. Wich is the best book for OpenGL? I’ve seen
something about
OpenGL red book on the list. Would someone points one?
TIA
I think all of the SDL conversions were written by a guy using Linux. I
don’t think there are SDL tutorials for Windows or Mac OS X at NeHe.
The conversion of these tutorials all have problems out-of-the-box if
your platform requires SDL_main. Here are the steps you’ll need to take
to fix any of NeHe’s OpenGL tutorials. This happened to me like a month
ago so I apologize if I forgot any.
init.cpp: locate and change int main(void) to int main(int argc,
char **argv) or something compatible
Extra steps on Mac OS X:
Makefile: Remove “-lg” and “-lglu.” In their place add “-framework
OpenGL”
I will finish this when I get back I’m running late so sorry I couldn’t
finish this right away - let me know what platform you’re on if you get
this before i can finish it