Hi everyone,
what do I need to do if I want to transform a 32 bit SDL_Surface to 24 bit
via SDL_ConvertSurface? How is the SDL_PixelFormat argument supposed to be
in this case?
Many thanks in advance!
Hi everyone,
what do I need to do if I want to transform a 32 bit SDL_Surface to 24 bit
via SDL_ConvertSurface? How is the SDL_PixelFormat argument supposed to be
in this case?
Many thanks in advance!