Playstation 2

See this…

http://www.us.playstation.com/product_detail/product_detail.jhtml?PRODID=337933&CATID=490

And PS2 for SDL??? ;)–
Now I think I just reached the state of HYPERTENSION that comes JUST
BEFORE you see the TOTAL at the SAFEWAY CHECKOUT COUNTER!

And PS2 for SDL??? :wink:

SDL has supported the PS2 Linux Kit for a long time. :slight_smile:

See ya,
-Sam Lantinga, Software Engineer, Blizzard Entertainment

See this…

http://www.us.playstation.com/product_detail/product_detail.jhtml?PRODID=337933&CATID=490

I preordered mine last night. :wink:

And PS2 for SDL??? :wink:

Old news. :wink: At LinuxWorld Expo back in August, some folks from
Japan had a Japanese PS2 with the Linux kit, and I was able to
successfully download, compile, and (locally; person with root password
wasn’t there) install SDL and SDL_image, and get one of my games
to run on it… no changes. :slight_smile:

-bill!On Fri, Mar 08, 2002 at 08:41:05PM -0300, Danny Angelo Carminati Grein wrote:

Does it work with the PS2 OpenGL implementation yet?On Fri, Mar 08, 2002 at 03:41:57PM -0800, Sam Lantinga wrote:

And PS2 for SDL??? :wink:

SDL has supported the PS2 Linux Kit for a long time. :slight_smile:


Joseph Carter Intelligent backside at large

Saens demonstrates no less than 3 tcp/ip bugs in 2.2.3

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I don’t know of anybody who has tried it yet.

See ya,
-Sam Lantinga, Software Engineer, Blizzard Entertainment> On Fri, Mar 08, 2002 at 03:41:57PM -0800, Sam Lantinga wrote:

And PS2 for SDL??? :wink:

SDL has supported the PS2 Linux Kit for a long time. :slight_smile:

Does it work with the PS2 OpenGL implementation yet?