See this…
http://www.us.playstation.com/product_detail/product_detail.jhtml?PRODID=337933&CATID=490
And PS2 for SDL??? ;)–
Now I think I just reached the state of HYPERTENSION that comes JUST
BEFORE you see the TOTAL at the SAFEWAY CHECKOUT COUNTER!
And PS2 for SDL???
SDL has supported the PS2 Linux Kit for a long time.
See ya,
-Sam Lantinga, Software Engineer, Blizzard Entertainment
See this…
http://www.us.playstation.com/product_detail/product_detail.jhtml?PRODID=337933&CATID=490
I preordered mine last night.
And PS2 for SDL???
Old news. At LinuxWorld Expo back in August, some folks from
Japan had a Japanese PS2 with the Linux kit, and I was able to
successfully download, compile, and (locally; person with root password
wasn’t there) install SDL and SDL_image, and get one of my games
to run on it… no changes.
-bill!On Fri, Mar 08, 2002 at 08:41:05PM -0300, Danny Angelo Carminati Grein wrote:
Does it work with the PS2 OpenGL implementation yet?On Fri, Mar 08, 2002 at 03:41:57PM -0800, Sam Lantinga wrote:
And PS2 for SDL???
SDL has supported the PS2 Linux Kit for a long time.
–
Joseph Carter Intelligent backside at large
Saens demonstrates no less than 3 tcp/ip bugs in 2.2.3
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I don’t know of anybody who has tried it yet.
See ya,
-Sam Lantinga, Software Engineer, Blizzard Entertainment> On Fri, Mar 08, 2002 at 03:41:57PM -0800, Sam Lantinga wrote:
And PS2 for SDL???
SDL has supported the PS2 Linux Kit for a long time.
Does it work with the PS2 OpenGL implementation yet?