Porting Quake 2 to SDL

Hi all,
I was just wondering if anyone has already started porting Quake 2 to
SDL or if you know of such a project.

Thanks,

Dominique Louis.
http://www.DelphiGamer.com := for all your Object Pascal game
development needs;

http://www.icculus.org/quake2/On Thu, 03 Jan 2002 11:36:38 -0500, Dominique Louis wrote:

Hi all,
I was just wondering if anyone has already started porting Quake 2 to
SDL or if you know of such a project.
Thanks,
Dominique Louis.
http://www.DelphiGamer.com := for all your Object Pascal game
development needs;


-zakk
zakk at firebutton.org
zakk at icculus.org

http://www.icculus.org/quake2/

Hey, is this ready for addition to the SDL website?

See ya,
-Sam Lantinga, Software Engineer, Blizzard Entertainment

http://www.icculus.org/quake2/

Hey, is this ready for addition to the SDL website?

See ya,
-Sam Lantinga, Software Engineer, Blizzard Entertainment

I asked relnev, he said you can add it sir.
Rel also mentioned you could add his Aliens vs Predator and Wolf3D ports if they
if they aren’t listed.
relnev at icculus.org is the mail if you’d like percentage complete reports
and such.On Thu, 03 Jan 2002 14:59:23 -0500, Sam Lantinga wrote:

-zakk
zakk at firebutton.org
zakk at icculus.org

Thanks zakk.

Dominique.

zakk wrote:> On Thu, 03 Jan 2002 11:36:38 -0500, Dominique Louis wrote:

Hi all,
I was just wondering if anyone has already started porting Quake 2 to
SDL or if you know of such a project.
Thanks,
Dominique Louis.
http://www.DelphiGamer.com := for all your Object Pascal game
development needs;

http://www.icculus.org/quake2/

Hi all,

Ola

I was just wondering if anyone has already started porting Quake 2 to
SDL or if you know of such a project.

I downloaded the quake2 source from somewhere and it had this changelog:On Thu, 2002-01-03 at 16:36, Dominique Louis wrote:


id Software Quake2 3.19+Changes by Steven Fuller

Be sure to install SDL 1.2 (http://www.libsdl.org).

To build fully optimized binaries: cd quake2 && make build_release

v0.0.2: [12/22/01]

  • Added ref_sdlgl.so (SDL OpenGL Renderer).
  • v0.0.1 Bugfixes.

v0.0.1: [12/22/01]

  • Updates to Linux Makefile (it was missing a few files).
  • Added ref_softsdl.so (Software SDL Renderer).
  • OpenGL not yet supported.

Oh… here it is! http://icculus.org/quake2/

The latest version seems to be r0.0.7 and a lot of SDL work is being
done =)


Luis Oliveira
@Luis_Oliveira

www.linuxgames.com has a article about just this.> ----- Original Message -----

From: dominique@savagesoftware.com.au (Dominique Louis)
Newsgroups: loki.open-source.sdl
To: “SDL”
Sent: Thursday, January 03, 2002 10:36 AM
Subject: [SDL] Porting Quake 2 to SDL…

Hi all,
I was just wondering if anyone has already started porting Quake 2 to
SDL or if you know of such a project.

Thanks,

Dominique Louis.
http://www.DelphiGamer.com := for all your Object Pascal game
development needs;