Problem with SDL, OpenGL, Fullscreen and ALT TAB

Building a game with SDL. :slight_smile:

Everything works fine, except ALT TAB-ing out of fullscreen. On some
machines it makes the desktop turn yellow. It also becomes in possible to
re-enter the application. The window tries to go full, then minimizes again.

Any idea what’s going on? :smiley:

Building a game with SDL. :slight_smile:

Everything works fine, except ALT TAB-ing out of fullscreen. On some
machines it makes the desktop turn yellow. It also becomes in possible to
re-enter the application. The window tries to go full, then minimizes again.

Any idea what’s going on? :smiley:

No idea. Can you reproduce it with the test programs that come with SDL?
Go ahead and enter a bug at bugzilla.libsdl.org and make sure you enter
our platform information.

See ya!
-Sam Lantinga, Lead Software Engineer, Blizzard Entertainment

Reproduced with TestGL when run in fullscreen. It starts up fine, I can
Alt-Tab out… but when alt-tabbing in, screen goes black for a bit, then
kicks me back to the desktop, testgl is still running + minimized.On 7/3/07, Sam Lantinga wrote:

Building a game with SDL. :slight_smile:

Everything works fine, except ALT TAB-ing out of fullscreen. On some
machines it makes the desktop turn yellow. It also becomes in possible
to
re-enter the application. The window tries to go full, then minimizes
again.

Any idea what’s going on? :smiley:

No idea. Can you reproduce it with the test programs that come with SDL?
Go ahead and enter a bug at bugzilla.libsdl.org and make sure you enter
our platform information.

See ya!
-Sam Lantinga, Lead Software Engineer, Blizzard Entertainment


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Alec Holowka
Bit Blot
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