I’m having problems when I execute my program under
win32 in fullscreen mode. In windowed mode it works
well but when i change the library to dx5 it just
opens the program and exits.
I’m using a snapshot of version 0.9.13 of SDL dated
June 24th.
I’m having problems when I execute my program under
win32 in fullscreen mode. In windowed mode it works
well but when i change the library to dx5 it just
opens the program and exits.
Use print statements to a file to find out how far it gets before it
crashes. Here is my typical debug statement:
The most common cause of crashes in fullscreen mode is not locking the
screen surface when you need to. Use the SDL_MUSTLOCK() macro to determine
whether or not you need to lock a surface before accessing it.
Go ahead and reply to me personally if you have found a bug in SDL.
Thanks
No problem.
-Sam Lantinga (slouken at devolution.com)
Lead Programmer, Loki Entertainment Software–
“Any sufficiently advanced bug is indistinguishable from a feature”
– Rich Kulawiec