Questions regarding Intel i915 and accelerated 2D

I am trying to set up an embedded system with an Intel 915 chipset.
This system will require 2D and 3D graphics. I envision using SDL
with X and the Intel 915 driver. I can’t really use DirectFB because
there is not currently a working framebuffer driver for the i915 chipset.

Will this setup (SDL on top of X with the Intel driver) provide me with
accelerated 2D graphics? If not, then is there any way to get
accelerated 2D graphics without writing my own framebuffer driver for
use with DirectFB and SDL?

Any help or info is appreciated.

Thanks,
Dave

Dave Kavanagh a ?crit :

I am trying to set up an embedded system with an Intel 915 chipset.
This system will require 2D and 3D graphics. I envision using SDL
with X and the Intel 915 driver. I can’t really use DirectFB because
there is not currently a working framebuffer driver for the i915 chipset.

Will this setup (SDL on top of X with the Intel driver) provide me with
accelerated 2D graphics?

Not out of the box.

If not, then is there any way to get
accelerated 2D graphics without writing my own framebuffer driver for
use with DirectFB and SDL?

I suggest you setup OpenGL 3D acceleration for your card, and then use
glSDL (which is accelerated 2D SDL on top of OpenGL).
A version of SDL patched with glSDL is available there :
http://icps.u-strasbg.fr/~marchesin/sdl/SDL12-experimental.tgz
And the glSDL patch is there :
http://icps.u-strasbg.fr/~marchesin/sdl/glsdl-final.patch

Stephane

If I might ask, what is the architecture of the embedded
system and development board?

Thanks,

Paul LoweOn Thursday 21 July 2005 12:54 pm, Dave Kavanagh wrote:

I am trying to set up an embedded system with an Intel
915 chipset. This system will require 2D and 3D graphics.
I envision using SDL with X and the Intel 915 driver. I
can’t really use DirectFB because there is not currently
a working framebuffer driver for the i915 chipset.

Will this setup (SDL on top of X with the Intel driver)
provide me with accelerated 2D graphics? If not, then is
there any way to get accelerated 2D graphics without
writing my own framebuffer driver for use with DirectFB
and SDL?

Any help or info is appreciated.

Thanks,
Dave


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SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl

The development board is an Asus P5GD1-VM with a P4. We’re going with
a 2.4 kernel for now.

It’s pretty big as far as embedded systems go. We’re thinking of
around 1GB of RAM and possibly that much for flash.

DaveOn 7/22/05, Paul Lowe <pauls_lists at tetravista.net> wrote:

If I might ask, what is the architecture of the embedded
system and development board?

Thanks,

Paul Lowe

On Thursday 21 July 2005 12:54 pm, Dave Kavanagh wrote:

I am trying to set up an embedded system with an Intel
915 chipset. This system will require 2D and 3D graphics.
I envision using SDL with X and the Intel 915 driver. I
can’t really use DirectFB because there is not currently
a working framebuffer driver for the i915 chipset.

Will this setup (SDL on top of X with the Intel driver)
provide me with accelerated 2D graphics? If not, then is
there any way to get accelerated 2D graphics without
writing my own framebuffer driver for use with DirectFB
and SDL?

Any help or info is appreciated.

Thanks,
Dave


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SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl