slouken
1
I am in the process of converting SDL_Rects from x, y, w, h to
minx, maxx, miny, maxy
Okay, I decided, in the interests of stability, not to convert the
rectangle structure.
If you don’t like this, let me know publicly. Start a flame war! grin
Seriously, if there’s enough demand, I’ll still change the API, but you’ll
have to tell me you want it changed, or don’t want it changed.
I am in the process of converting SDL_Rects from x, y, w, h to
minx, maxx, miny, maxy
Okay, I decided, in the interests of stability, not to convert the
rectangle structure.
I agree with you, Sam. I believe the current approach is cleaner and
and simpler, and I suspect that, in many cases, it is faster.
-Michele
If you don’t like this, let me know publicly. Start a flame war! grin
Seriously, if there’s enough demand, I’ll still change the API, but you’ll
have to tell me you want it changed, or don’t want it changed.
I say to get the rectangles changed now before too much legacy code xists
to change it later.
njhOn Fri, 11 Sep 1998, Sam Lantinga wrote:
I am in the process of converting SDL_Rects from x, y, w, h to
minx, maxx, miny, maxy
Okay, I decided, in the interests of stability, not to convert the
rectangle structure.
I agree with you, Sam. I believe the current approach is cleaner and
and simpler, and I suspect that, in many cases, it is faster.
It is not faster with clipping (clipping becomes min, max), and I can’t
see why it is more elegant in general.
njhOn Sat, 12 Sep 1998, Michele Bini wrote: