Savage4 OpenGL not accelerated on Win32

Hi,

a betatester reported the following problem when testing my
Doom-Sourceport on Windows 98. I’m using SDL for the OpenGL
initialization.

When GlBoom was run, it wasn’t using hardware acceleration, but instead >the microsoft software OpenGL driver.

Configuration:
Diamond Stealth 3 S540 32MB AGP
Savage 4 PRO+ Chipset…
Drivers: JGC Tweaked Driver Set 2.0

If someone needs the source for the program you can get it from
http://prboom.sourceforge.com if someone needs the binarys, please
contact me.
I hope someone can help me with that.

Proff–

Florian ‘Proff’ Schulze - @Florian_Schulze
Member: TeamTNT - http://www.teamtnt.com
Homepage: - http://proff.fly.to
ICQ#: - 40510245

Hi

testgl on my friends ati rage mobility (HP 6000 laptop) has the same
problem as well.
I downloaded the latest drivers from www.glsetup.com, it didn’t help.

Q2/Q3 reports the correct drivers.

He has win95 if that matters.
/Dan>From: “Florian ‘Proff’ Schulze” <florian.proff.schulze at gmx.net>

Subject: [SDL] Savage4 OpenGL not accelerated on Win32
Date: Sat, 02 Sep 2000 21:56:33 +0200
Message-Id: <39B15B71.6C1CCEFE at gmx.net>
X-Mailer: Mozilla 4.6 [en] (Win98; I)

Hi,

a betatester reported the following problem when testing my
Doom-Sourceport on Windows 98. I’m using SDL for the OpenGL
initialization.

When GlBoom was run, it wasn’t using hardware acceleration, but instead
the microsoft
software OpenGL driver.

Configuration:
Diamond Stealth 3 S540 32MB AGP
Savage 4 PRO+ Chipset…
Drivers: JGC Tweaked Driver Set 2.0

If someone needs the source for the program you can get it from
http://prboom.sourceforge.com if someone needs the binarys, please
contact me.
I hope someone can help me with that.

Proff

Florian ‘Proff’ Schulze - florian.proff.schulze at gmx.net
Member: TeamTNT - http://www.teamtnt.com
Homepage: - http://proff.fly.to
ICQ#: - 40510245

Hi

testgl on my friends ati rage mobility (HP 6000 laptop) has the same
problem as well.
I downloaded the latest drivers from www.glsetup.com, it didn’t help.

Q2/Q3 reports the correct drivers.

I believe that Quake II and Quake III ship with their own mini-GL drivers.

Is that right?
Can you find source code that works correctly on your system, or as a
last resort, can you send me the cards on loan?

See ya,
-Sam Lantinga, Lead Programmer, Loki Entertainment Software