Wow, okay, so the werid Windows XP SDL issues keep coming.
This time with two of my other programs, Gem Drop X and Mad Bomber
( http://www.newbreedsoftware.com/gemdropx/ and
http://www.newbreedsoftware.com/madbomber/ , respectively).
Here’s the report, from someone using Windows XP SP2.
(I need to ask them for any other details they can give me…
any specific questions I should ask?)
When I run the executable, a new window opens but it’s contents is
like a snapshot of what is behind it (drag it and it takes the
snapshot with it). At the top of the window is bar with a box at the
left hand end - right clicking in this box brings up “move”,
“minimise” or “Quit”, clicking “quit” brings up part of the Gem Drop
game and sometimes brings up someone’s picture.
(I think that ‘someone’ might be me… as an easter egg, I bounce around
the title screen after a while. ;^) blush )
But no game - a similar thing happens with MadBomber.
Am I missing something?
This person has Tux Paint, and it works fine, so I asked him to copy
all of the “SDL*.dll” files from Tux Paint to the folders containing
the EXEs for the other two games, since Tux Paint’s versions would be
much more recent. (He also copied “smpeg.dll”, which I forgot about.)
Sadly, no luck.
Any idea what the heck is up? Source to both apps are online, of course.
(They’re Open Source.) Both use SDL_UpdateRect(). They work flawlessly
on my Linux boxes at home, as well as on my Windows XP SP2 box at work.