Scroll Engine

Hello!

Im using SDL using Win32 and MingW.

Do you know where I could find some map-/tile-based scrolling example or a
engine that handles this.

I want to use tiles and to scroll in any direction and just tought if there
are any examples on the net where to learn from how this could be done…

thank you,

jochen

Hello,

Try this…
http://www.google.fr/search?sourceid=navclient&hl=fr&ie=UTF-8&oe=UTF-8&q=til
e++tutorial+sdl

Maybe this can help you :
http://cone3d.gamedev.net/lesson7/

Julien

Jochen Heizmann wrote:

Hello!

Im using SDL using Win32 and MingW.

Do you know where I could find some map-/tile-based scrolling example or a
engine that handles this.

I want to use tiles and to scroll in any direction and just tought if there
are any examples on the net where to learn from how this could be done…

thank you,

jochen

Try:

http://www.gamedev.net/reference/list.asp?categoryid=44

  • Tom

Kyra has some pretty solid scroller examples. You can find them from
the “graphics” lib section of the sdl libraries page.

-danielOn Tuesday, February 25, 2003, at 02:14 AM, Jochen Heizmann wrote:

Hello!

Im using SDL using Win32 and MingW.

Do you know where I could find some map-/tile-based scrolling example
or a
engine that handles this.

I want to use tiles and to scroll in any direction and just tought if
there
are any examples on the net where to learn from how this could be
done…

thank you,

jochen


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl

We created one or two examples on this list, and I built on that,
introducing some more advanced methods. The result can be found at:

http://olofson.net/mixed.html

Look for parallax-2/3/4. (Nidan/sandan/yondan? Kata of scrolling! :wink:

There’s also smoothscroll-1.1, which is basically simpler WRT the
scrolling part, but instead demonstrates the use of OpenGL for
sub-pixel accurate ultra smooth scrolling. This one includes a simple
map editor. Both modes work with or without OpenGL.

//David Olofson - Programmer, Composer, Open Source Advocate

.- The Return of Audiality! --------------------------------.
| Free/Open Source Audio Engine for use in Games or Studio. |
| RT and off-line synth. Scripting. Sample accurate timing. |
`-----------------------------------> http://audiality.org -’
http://olofson.nethttp://www.reologica.se —On Tuesday 25 February 2003 09.14, Jochen Heizmann wrote:

Hello!

Im using SDL using Win32 and MingW.

Do you know where I could find some map-/tile-based scrolling
example or a engine that handles this.

I want to use tiles and to scroll in any direction and just tought
if there are any examples on the net where to learn from how this
could be done…