SDL 1.0 Prerelease

Hey folks, it’s still under construction, but the prerelease website for
SDL 1.0 can be seen at:
http://www.devolution.com/~slouken/SDL/new/

I’m still accepting bug fixes for SDL 1.0, and if your link is missing
or broken on one of the sub pages, please let me
or Lauren <magrat.garlick at juno.com> know!

Over the next week there will be many more links added, and SDL 1.0
will be publicly released mid-next week.

See ya!
-Sam Lantinga (slouken at devolution.com)

Lead Programmer, Loki Entertainment Software–
“Any sufficiently advanced bug is indistinguishable from a feature”
– Rich Kulawiec

Hi All,

I’ve upgraded to the latest version of SDL, and I’m
having some linker problems under Visual C++ 6.0. Has
anyone seen this?

I’ve tried linking with the /nodefaultlib option, but I get
a lot of “unresolved external symbol” errors.

Linking…
msvcrt.lib(MSVCRT.dll) : error LNK2005: _exit already defined in
LIBCD.lib(crt0dat.obj)
msvcrt.lib(MSVCRT.dll) : error LNK2005: _strncpy already defined in
LIBCD.lib(strncpy.obj)
msvcrt.lib(MSVCRT.dll) : error LNK2005: __isctype already defined in
LIBCD.lib(isctype.obj)
LIBCD.lib(crt0init.obj) : warning LNK4098: defaultlib "msvcrt.lib"
conflicts with use of other libs; use /NODEFAULTLIB:library
Debug/testsdl.exe : fatal error LNK1169: one or more multiply defined
symbols found
Error executing link.exe.

testsdl.exe - 4 error(s), 1 warning(s)

Thanks for the help,
Robin

Hi All,

I’ve upgraded to the latest version of SDL, and I’m
having some linker problems under Visual C++ 6.0. Has
anyone seen this?

You need to go to your project settings, edit the C++ runtime (I think)
and set it to (Debug) MultiThreaded DLL

-Sam Lantinga				(slouken at devolution.com)

Lead Programmer, Loki Entertainment Software–
“Any sufficiently advanced bug is indistinguishable from a feature”
– Rich Kulawiec