SDL 1.1 / Win32 / Fullscreen / OpenGL on Voodoo 3

Does anyone have the following configuration working?

SDL-1.1
Win32 Platform
OpenGL
Fullscreen rendering (SDL_FULLSCREEN)

I have a Voodoo3 2000 / windows 98 and it crashes in 3dfxogl.dll.
Without SDL_FULLSCREEN it works fine.

I’d be interested if it works for other cards.
If you want a binary to test it, grab it from http://www.gltron.org/devel/

  • Andreas–
    Probably one of the smallest 3D-Games in the world: http://www.gltron.org
    More than 60’000 Downloads of the latest version (0.53)

I have roughly the save setup and was able to duplicate the problem,
an error message was written to the stderr.txt file also.

Phoenix Kokido
members.xoom.com/kokido
@Wes_Poole

Andreas Umbach wrote:> Does anyone have the following configuration working?

SDL-1.1
Win32 Platform
OpenGL
Fullscreen rendering (SDL_FULLSCREEN)

I have a Voodoo3 2000 / windows 98 and it crashes in 3dfxogl.dll.
Without SDL_FULLSCREEN it works fine.

I’d be interested if it works for other cards.
If you want a binary to test it, grab it from http://www.gltron.org/devel/

  • Andreas

    Probably one of the smallest 3D-Games in the world: http://www.gltron.org
    More than 60’000 Downloads of the latest version (0.53)

I have roughly the save setup and was able to duplicate the problem,
an error message was written to the stderr.txt file also.

What was the error message?

-Sam Lantinga				(slouken at devolution.com)

Lead Programmer, Loki Entertainment Software–
“Any sufficiently advanced bug is indistinguishable from a feature”
– Rich Kulawiec

Andreas Umbach schrieb am 16 Mar 2000:

I have a Voodoo3 2000 / windows 98 and it crashes in 3dfxogl.dll.
Without SDL_FULLSCREEN it works fine.

I’d be interested if it works for other cards.
If you want a binary to test it, grab it from http://www.gltron.org/devel/

Oh, and for all those that downloaded it and it wouldn’t run fullscreen:
Change the line ‘iset windowMode 0’ in gltron.ini to

iset windowMode 1

Then you can play in a window.

  • Andreas–
    Probably one of the smallest 3D-Games in the world: http://www.gltron.org
    More than 60’000 Downloads of the latest version (0.53)

Sam Lantinga schrieb am 16 Mar 2000:

I have roughly the save setup and was able to duplicate the problem,
an error message was written to the stderr.txt file also.

What was the error message?

Couldn’t set GL mode: Unable to create GL context

Happens to happen also on V2 (Mesa dll’s with glide support),
when I try to switch resolutions (destroying the window first
and then creating a new one).

  • Andreas–
    Probably one of the smallest 3D-Games in the world: http://www.gltron.org
    More than 60’000 Downloads of the latest version (0.53)

“Andreas Umbach” wrote:

I have a Voodoo3 2000 / windows 98 and it crashes in 3dfxogl.dll.
Without SDL_FULLSCREEN it works fine.

Yeah, I reported this exact problem several weeks ago.
I am very interested in hearing about a solution, if one
is discovered

I’d be interested if it works for other cards.

My app, at least, runs fullscreen just fine on a friend’s
win98 machine w/ NVIDIA GeForce.

JW–
// John Watson
// Software Engineer – STScI Archive Team

pasted from stderr.txt

Couldn’t set GL mode: Unable to make GL context current

Phoenix Kokido
members.xoom.com/kokido
@Wes_Poole

Sam Lantinga wrote:> > I have roughly the save setup and was able to duplicate the problem,

an error message was written to the stderr.txt file also.

What was the error message?

-Sam Lantinga (slouken at devolution.com)

Lead Programmer, Loki Entertainment Software

“Any sufficiently advanced bug is indistinguishable from a feature”
– Rich Kulawiec