SDL 1.2.14 + Xcode help

Hey all, I know this isn’t really the place for this kind of request,
but was hoping someone with Mac OS X and Xcode can help us out.

The issue is, our old Mac maintainer hasn’t been around in a very,
very long time, and we wish to update Xcode to use SDL 1.2.14 because
of the numerous issues that have been fixed for the Macs.

Unfortunately, all attempts to fix Xcode to use the new SDL fails, and
our current Mac person doesn’t have a clue how to fix it.

That is why I am posting here. :slight_smile:

Our project site is: http://sourceforge.net/projects/warzone2100/
Homepage is : http://wz2100.net/

Here are the Mac files we use:
http://warzone2100.svn.sourceforge.net/viewvc/warzone2100/branches/2.3/macosx/
And the Xcode project file is here:
http://warzone2100.svn.sourceforge.net/viewvc/warzone2100/branches/2.3/macosx/Warzone.xcodeproj/

If someone can fix it to use the newest version of SDL (1.2.14) we
would be grateful. :slight_smile:

Oh, and for those that are curious, we use SDL + openGL + openAL +
theora + ogg/vorbis + quesoGLC + a few other libs to make this game
what it is today. It is also a cross-platform game that works on
windows, linux, macs and maybe others.