The newest version of SDL, version 1.2.4 has been released!
http://www.libsdl.org/download.html
Here are some of the changes for this release:
- Added initial support for Atari (thanks Patrice!)
- Added support for building SDL for EPOC/SymbianOS 6.0
- SDL now compiles and works cleanly on stock BSDI
- Added support for joysticks on *BSD (thanks Wilbern!)
- Added support for Xi Graphics XME fullscreen extension
- Incorporated XFree86 extension libraries into the source
- Dynamically load sound daemon audio drivers on UNIX
- David Snopek added Borland compiler support
- Updated for Watcom and LCC compilers (thanks Jean-Pierre)
- Added a YUV overlay test program (thanks Jon!)
- Fixed gamma ramps in DirectX windowed and OpenGL modes
- John Popplewell fixed mousewheel support on Windows
- Disabled QueryPerformanceCounter() due to problems on Win2K
- Fixed Windows OpenGL mouse cursor/position mismatch bug
- Fixed display settings with ALT-tab and OpenGL on Windows
- Fixed timeout in Linux condition variable implementation
- Fixed bug in joystick detection code under Linux
- Fix crash with Linux supermount fstab entries (thanks Erno!)
- Fixed X11 crash updating rectangles of zero height (thanks Mattias!)
- Fixed spurious keypress at startup on BeOS
- MacOS audio locking has been implemented by Ryan Gordon
- Fixed “short jump out of range” error in MMX code (thanks Steven)
- Specify the SDL API calling convention (C by default)
- Updated autogen.sh for new versions of automake
- Fixed SDL 1.1 RPM dependency problem (thanks Edward!)
Enjoy!
-Sam Lantinga, Software Engineer, Blizzard Entertainment_______________________________________________
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