SDL 1.2 CoreGraphics renderer?

Since Leopard deprecated QuickDraw and actually makes it unaccessible in
64-bit mode, is a overhaul of the Quartz renderer (using CoreGraphics)
going to happen anytime?

Thanks,

Paolo

Since Leopard deprecated QuickDraw and actually makes it unaccessible in
64-bit mode, is a overhaul of the Quartz renderer (using CoreGraphics)
going to happen anytime?

It’s done, SDL 1.3 PRERELEASE:
http://www.libsdl.org/tmp/SDL-1.3.zip

See ya,
-Sam Lantinga, Lead Software Engineer, Blizzard Entertainment

Does the new release have multiple window support wrt usage in a
browser where several plugins have their own windows ?On Thu, May 1, 2008 at 4:44 AM, Sam Lantinga wrote:

Since Leopard deprecated QuickDraw and actually makes it unaccessible in
64-bit mode, is a overhaul of the Quartz renderer (using CoreGraphics)
going to happen anytime?

It’s done, SDL 1.3 PRERELEASE:
http://www.libsdl.org/tmp/SDL-1.3.zip

See ya,
-Sam Lantinga, Lead Software Engineer, Blizzard Entertainment


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

Sam Lantinga wrote:

Since Leopard deprecated QuickDraw and actually makes it unaccessible in
64-bit mode, is a overhaul of the Quartz renderer (using CoreGraphics)
going to happen anytime?

It’s done, SDL 1.3 PRERELEASE:
http://www.libsdl.org/tmp/SDL-1.3.zip

Unfortunately, it’s still buggy. testsprite does not work (the
transparent parts are white, I’ll make a bugzilla entry). The bug is
still there in the svn trunk.

The attached prototype patch against the 1.2 branch improves the frame
rate by ~50%, even though it’s still far from OpenGL (1.3) speed.

Paolo
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