I am currently trying to revive a game: Prototyp by X-Out. Winner of the
"Horizontal shooter with BOSS" competition.
It seems to be using a really old version of SDL since I see
references to SDL_RenderTarget.
The latest version of SDL (1.2.15) does not have it anymore.
SDL 1.3 was the SDL hg branch for the longest time, (There never was a
stable 1.3 release). I believe at that time they were adding new
noncompatible features, while having a compatibility layer for code
using the 1.2 API.
After a while, they decided to rename it SDL 2.0 (There has not been a
stable release yet), and ensured that SDL 1.2 and SDL 2.0 can coexist
together.
http://www.libsdl.org/hg.php is probably the best place to obtain a
snapshot of the sourcecode as it currently exists today. Not sure how
much incompatible API changes there were between the 1.3 it sounds
like the game is using, and 2.0 of today. [mostly things have been
evolving]On Tue, Feb 12, 2013 at 9:10 PM, Fabien Sanglard <fabiensanglard.net at gmail.com> wrote:
Hello,
I am currently trying to revive a game: Prototyp by X-Out. Winner of the
“Horizontal shooter with BOSS” competition.
It seems to be using a really old version of SDL since I see references to
SDL_RenderTarget. The latest version of SDL (1.2.15) does not have it
anymore.
Is the function SDL_SetRenderTarget, by any chance?
2013/2/13, Nathan Coulson :> On Tue, Feb 12, 2013 at 9:10 PM, Fabien Sanglard <fabiensanglard.net at gmail.com> wrote:
Hello,
I am currently trying to revive a game: Prototyp by X-Out. Winner of the
“Horizontal shooter with BOSS” competition.
It seems to be using a really old version of SDL since I see references
to
SDL_RenderTarget. The latest version of SDL (1.2.15) does not have it
anymore.
Has SDL versioning number changed ? Any idea where I can find this
version
of SDL ?
Thanks,
Fabien
SDL 1.3 was the SDL hg branch for the longest time, (There never was a
stable 1.3 release). I believe at that time they were adding new
noncompatible features, while having a compatibility layer for code
using the 1.2 API.
After a while, they decided to rename it SDL 2.0 (There has not been a
stable release yet), and ensured that SDL 1.2 and SDL 2.0 can coexist
together.
http://www.libsdl.org/hg.php is probably the best place to obtain a
snapshot of the sourcecode as it currently exists today. Not sure how
much incompatible API changes there were between the 1.3 it sounds
like the game is using, and 2.0 of today. [mostly things have been
evolving]
I am currently trying to revive a game: Prototyp by X-Out. Winner of the
“Horizontal shooter with BOSS” competition.
It seems to be using a really old version of SDL since I see references
to
SDL_RenderTarget. The latest version of SDL (1.2.15) does not have it
anymore.
Has SDL versioning number changed ? Any idea where I can find this
version
of SDL ?
Thanks,
Fabien
SDL 1.3 was the SDL hg branch for the longest time, (There never was a
stable 1.3 release). I believe at that time they were adding new
noncompatible features, while having a compatibility layer for code
using the 1.2 API.
After a while, they decided to rename it SDL 2.0 (There has not been a
stable release yet), and ensured that SDL 1.2 and SDL 2.0 can coexist
together.
http://www.libsdl.org/hg.php is probably the best place to obtain a
snapshot of the sourcecode as it currently exists today. Not sure how
much incompatible API changes there were between the 1.3 it sounds
like the game is using, and 2.0 of today. [mostly things have been
evolving]