SDL 1.3 multiple screens - mouse trapped in the SDL window


i have a problem with sdl 1.3 that when i start my application the sdl window is opened on my second screen and the mouse is trapped in the window so that i can’t work on the other screen where my application is. is it possible to force sdl not to grab the mouse? the sdl window is only needed for visualization – no need to work with mouse/keyboard in it.

cheers mp

okay - i will answer myself - maybe someone has the same problem.

i solved it while calling the ClipCurser(NULL);

cheers mp