SDL 1.3 - RelativeMouseMode in win32

In dim3, I have a switch so I can switch between 1.2 and 1.3 and I check
out new builds of 1.3 every once and a while. I just grabbed the latest
snapshot (March 21) and decided to test on win32. RelativeMouseMode –
at least in a window – seems to still be off-line. Just wondering if
it was broke or not implemented yet.

This is probably the big one that stop me from getting further in 1.3
testing as it makes all the interface elements really hard to hit :slight_smile:
Obviously not a rush, but was wondering if I should investigate further
or just wait.

[>] Brian

The SDL_Window relative mouse mode code for Win32 and X11 has been assigned to me, unfortunately I have not found time to work on it so far, due to my work.

As far as I know the old SDL_SetVideoMode based API has working relative mouse mode, however it works a bit differently.On 03/25/2011 01:34 PM, Brian Barnes wrote:

In dim3, I have a switch so I can switch between 1.2 and 1.3 and I check out new builds of 1.3 every once and a while. I just grabbed the latest snapshot (March 21) and decided to test on win32.
RelativeMouseMode – at least in a window – seems to still be off-line. Just wondering if it was broke or not implemented yet.

This is probably the big one that stop me from getting further in 1.3 testing as it makes all the interface elements really hard to hit :slight_smile: Obviously not a rush, but was wondering if I should
investigate further or just wait.

[>] Brian


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