SDL 2.0.7 Crashing on start on iOS 11.1(Closed)

Hello everyone,

I have made some change on a an up and I was about to run it on my phone( iPhone 7, iOS 11.1) but the app is keep crashing before it even enters my code.

More specific I get a Thread 1: signal SIGABRT on SDL_uikitappdelegate.m in line 60 at this function:

UIApplicationMain(argc, argv, nil, [SDLUIKitDelegate getAppDelegateClassName]);

Anyone can help?


False alarm, Apparently, boost::filesystem::create_directory was crashing the application. XCode just wasn’t showing the error.