SDL 2.0 and new NDK R12

Hello People,

I just installed the new NDK and I’m getting this error.

C:/adt-bundle-windows-x86_64-20140702/android-ndk-r12/build//…/platforms/android-21/arch-arm64/usr/include -c jni/SDL/src/SDL.c -o ./obj/local/arm64-v8a/objs/SDL2/src/SDL.o, …) failed.
make (e=2): The system cannot find the file specified.

make: *** [obj/local/arm64-v8a/objs/SDL2/src/SDL.o] Error 2

I can’t seem to figure out what it is.

Hi,

Not sure this helps, but you can download older Android NDK versions at below website URL:
https://github.com/taka-no-me/android-cmake/blob/master/ndk_links.md------------------------
JeZxLee
JessePalser <AT> GMail <DOT> com
16BitSoft Inc.
Video Game Design Studio
www.16BitSoft.com

Thanks

I was using an older version, which was working fine. R8D

I’m trying new version in order to try and get an increase in performance. Just getting odd values, my Tablet which has Dual Core and my Phone which has Quad Core with the only difference is the Dual core runs at 1.3Ghz and Quad Core (Phone Runs at 1.2) yet the Tablet can handle 75 fps in 3D Game Play, yet the Phones Dives down to 35fps to 40fps

They’re are the same processors, basically A7 Cortex, Graphics card seems better on the Phone.

I just tested NDK r12 on Linux, and I do not see an issue. You can even
switch to clang without build failures. I have not tested the binaries
though.

But I do not have the original SDL setup, so maybe I simply don’t see the
issue.

Can you share some more information about your system? Are you using
Windows, Linux or Mac OS? How do you have your project configured? What is
the command line that you use to build SDL? If on Windows, are you using
Cygwin or Mingw? Do you have the sources available for easy reproduction on
another system? Any other info that would be relevant to know?

Regards,

Daniel

---------- P?vodn? zpr?va ----------
Od: Timodor
Komu: sdl at lists.libsdl.org
Datum: 30. 6. 2016 6:48:13
P?edm?t: Re: [SDL] SDL 2.0 and new NDK R12

"

Thanks

I was using an older version, which was working fine. R8D

I’m trying new version in order to try and get an increase in performance.
Just getting odd values, my Tablet which has Dual Core and my Phone which
has Quad Core with the only difference is the Dual core runs at 1.3Ghz and
Quad Core (Phone Runs at 1.2) yet the Tablet can handle 75 fps in 3D Game
Play, yet the Phones Dives down to 35fps to 40fps

They’re are the same processors, basically A7 Cortex, Graphics card seems
better on the Phone._______________________________________________
SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org"

I’m using Windows7, ECLIPSE, Juno with CGWIN.

Thats my current NDK build. Working But this is the old version.

I try switching Directory to the NEW NDK, it gives that errors, Maybe something to so with the GNU MAKE FILE.

C:\adt-bundle-windows-x86_64-20140702\android-ndk-r8d\ndk-build.cmd

hardcoredaniel wrote:> I just tested NDK r12 on Linux, and I do not see an issue. You can even switch to clang without build failures. I have not tested the binaries though.

But I do not have the original SDL setup, so maybe I simply don’t see the issue.

Can you share some more information about your system? Are you using Windows, Linux or Mac OS? How do you have your project configured? What is the command line that you use to build SDL? If on Windows, are you using Cygwin or Mingw? Do you have the sources available for easy reproduction on another system? Any other info that would be relevant to know?

Regards,

Daniel

---------- P??vodn?? zpr??va ----------
Od: Timodor <@Timodor>
Komu: sdl at lists.libsdl.org
Datum: 30. 6. 2016 6:48:13
P??edm??t: Re: [SDL] SDL 2.0 and new NDK R12

Thanks

I was using an older version, which was working fine. R8D

I’m trying new version in order to try and get an increase in performance. Just getting odd values, my Tablet which has Dual Core and my Phone which has Quad Core with the only difference is the Dual core runs at 1.3Ghz and Quad Core (Phone Runs at 1.2) yet the Tablet can handle 75 fps in 3D Game Play, yet the Phones Dives down to 35fps to 40fps

They’re are the same processors, basically A7 Cortex, Graphics card seems better on the Phone.


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SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org