SDL_AudioInit and SDL_Quit

Hello

I guess that is not a bug but…

SDL_Quit only close features open with SDL_Init.

For example, if I use SDL_AudioInit to open the sound device, I have to use
SDL_AudioQuit to close the device.
SDL_Quit will not close the audio.

Is it normal ? SDL_Quit should quit everything ?

It was tricky to find this bug on my code. :wink:

Regards

    Nicolas

Hello

I guess that is not a bug but…

SDL_Quit only close features open with SDL_Init.

For example, if I use SDL_AudioInit to open the sound device, I have to use
SDL_AudioQuit to close the device.
SDL_Quit will not close the audio.

Is it normal ? SDL_Quit should quit everything ?

It was tricky to find this bug on my code. :wink:

Regards

    Nicolas