Hello
I guess that is not a bug but…
SDL_Quit only close features open with SDL_Init.
For example, if I use SDL_AudioInit to open the sound device, I have to use
SDL_AudioQuit to close the device.
SDL_Quit will not close the audio.
Is it normal ? SDL_Quit should quit everything ?
It was tricky to find this bug on my code.
Regards
Nicolas