SDL compiled Visual Studio unloading errors?

Hello.
I have recently been trying to set up SDL with my Visual Studio on Windows 10 64 bit. My test program compiles with no errors however when running I get an exit code of 0 and nothing is performed.
This is the test code in question

#include
#include <SDL.h>
using namespace std;

int main(int argc, char* argv[])
{
if (SDL_Init(SDL_INIT_EVERYTHING) < 0)
{
cout << "SDL initialization failed. SDL Error: " << SDL_GetError();
}
else
{
cout << “SDL initialization succeeded!”;
}
cin.get();
return 0;
}

And here is the debug module

‘SDL64-0.exe’ (Win32): Loaded ‘C:\GLP\SDL64-0\x64\Debug\SDL64-0.exe’. Symbols loaded.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\ntdll.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\kernel32.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\KernelBase.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\shell32.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\msvcp_win.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\ucrtbase.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\msvcp140d.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\GLP\SDL64-0\SDL2.dll’. Module was built without symbols.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\advapi32.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\vcruntime140_1d.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\msvcrt.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\sechost.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\vcruntime140d.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\rpcrt4.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\ucrtbased.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\gdi32.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\win32u.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\user32.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\gdi32full.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\user32.dll’.
‘SDL64-0.exe’ (Win32): Unloaded ‘C:\Windows\System32\user32.dll’
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\imm32.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\ole32.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\combase.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\oleaut32.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\setupapi.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\cfgmgr32.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\bcrypt.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\winmm.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\version.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\SHCore.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\uxtheme.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\kernel.appcore.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\bcryptprimitives.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\clbcatq.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\MMDevAPI.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\devobj.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\avrt.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\hid.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\wintrust.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\crypt32.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\msasn1.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\dinput8.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\InputHost.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\CoreMessaging.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\ws2_32.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\propsys.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\WinTypes.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\CoreUIComponents.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\ntmarta.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\XInput1_4.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\deviceaccess.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\SensorsApi.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\SensorsUtilsV2.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\SensorsNativeApi.V2.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\powrprof.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\umpdc.dll’.
‘SDL64-0.exe’ (Win32): Loaded ‘C:\Windows\System32\PortableDeviceTypes.dll’.
The thread 0x4bc8 has exited with code 0 (0x0).
The thread 0x49b8 has exited with code 0 (0x0).
The thread 0x486c has exited with code 0 (0x0).
The thread 0xad0 has exited with code 0 (0x0).
The thread 0x4470 has exited with code 0 (0x0).
The thread 0x37a8 has exited with code 0 (0x0).
The thread 0x4f38 has exited with code 0 (0x0).
The thread 0x2bfc has exited with code 0 (0x0).
The thread 0x13b0 has exited with code 0 (0x0).
The thread 0x2c34 has exited with code 0 (0x0).
The thread 0x4f80 has exited with code 0 (0x0).
The program ‘[6288] SDL64-0.exe’ has exited with code 0 (0x0).

I think the issue seems to be with the few dll’s that are being unloaded but if this is the case does anyone know what I can do to solve it? If there’s another apparent reason please inform me. Thank you very much.