SDL_CreateRenderer crash app

Hello. I am writing a module for playing video in the window. OS: ubuntu 18.04, SDL2. On the move

this->renderer = SDL_CreateRenderer(this->window, -1, SDL_RENDERER_ACCELERATED);

my program crashes.

int Video_Picture::video_open(QWidget* widget)
{
    int height = widget->size().height();
    int width = widget->size().width();
    this->set_picture_height(widget->geometry().height());
    this->set_picture_width(widget->geometry().width());
    if (!this->window) {
        this->window = SDL_CreateWindowFrom((void*)widget->winId());
        SDL_SetWindowResizable(this->window, SDL_TRUE);
        SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "linear");
        if (this->window) {
            SDL_RendererInfo info;
            this->renderer = SDL_CreateRenderer(this->window, -1, SDL_RENDERER_ACCELERATED);
            if (this->renderer) {
                if (!SDL_GetRendererInfo(this->renderer, &info))
                    av_log(nullptr, AV_LOG_VERBOSE, "Initialized %s renderer.\n", info.name);
            }
        }
    } else {
        SDL_SetWindowSize(this->window, width, height);
    }

    if (!this->window || !this->renderer) {
        av_log(nullptr, AV_LOG_FATAL, "SDL: could not set video mode - exiting\n");
       return -1;
    }
  return 0;
}