Hi,
I just can’t find the reason why the width and height parameter in the
SDL_CreateWindow function gets ignored if I run my SDL application on the
iPhone4.
I use the following code but the device starts always in 320x480 screen
mode:
SDL_Window *window = SDL_CreateWindow(0, 0, 0, 640, 960, SDL_WINDOW_OPENGL |
SDL_WINDOW_BORDERLESS | SDL_WINDOW_SHOWN);
The same happens on the iPad. Did I miss anything?
Thanks for your help!–
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