SDL digest, Vol 1 #684 - 16 msgs

I know, that’s what I meant. You can find the source at
http://www.moosejaw.net/~silk/sdl

It’s coded in C++ because all the DX8 stuff magically stopped giving me
linker errors when I changed :slight_smile:
It works for me, and that’s all I was going for when I wrote it, so I’m sure
there’s many improvements that could be made. It’s a start, however.>Message: 6

Date: Thu, 20 Feb 2003 21:45:21 -0500
From: Glenn Maynard <g_sdl at zewt.org>
To: sdl at libsdl.org
Subject: Re: [SDL] Joysticks via DirectInput?
Reply-To: sdl at libsdl.org

On Mon, Feb 17, 2003 at 07:51:56PM +0000, Ryan Silk wrote:

Sure thing. I’ve got working DI8 joystick code, but I’m away from home
(and
the computer that contains it) until Thursday. I can post it for you
then
if you’d like.

Well, specifically I meant an SDL handler for DirectInput joysticks; DI
code is readily available.


Glenn Maynard


Help STOP SPAM with the new MSN 8 and get 2 months FREE*
http://join.msn.com/?page=features/junkmail