SDL digest, Vol 1 #684 - 16 msgs

I know, that’s what I meant. You can find the source at

It’s coded in C++ because all the DX8 stuff magically stopped giving me
linker errors when I changed :slight_smile:
It works for me, and that’s all I was going for when I wrote it, so I’m sure
there’s many improvements that could be made. It’s a start, however.>Message: 6

Date: Thu, 20 Feb 2003 21:45:21 -0500
From: Glenn Maynard <g_sdl at>
To: sdl at
Subject: Re: [SDL] Joysticks via DirectInput?
Reply-To: sdl at

On Mon, Feb 17, 2003 at 07:51:56PM +0000, Ryan Silk wrote:

Sure thing. I’ve got working DI8 joystick code, but I’m away from home
the computer that contains it) until Thursday. I can post it for you
if you’d like.

Well, specifically I meant an SDL handler for DirectInput joysticks; DI
code is readily available.

Glenn Maynard

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